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		<title>Raynegard Wiki  - Recent changes [en]</title>
		<link>https://Selrach2040.com/wiki/index.php/Special:RecentChanges</link>
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			<title>Main Page</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Main_Page&amp;diff=1583&amp;oldid=965</link>
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			<description>&lt;p&gt;&lt;/p&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:35, 19 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Countries of Raynegard]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Countries of Raynegard]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[FLARE]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Ore]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Ore]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Mon, 19 Oct 2026 20:35:19 GMT</pubDate>
			<dc:creator>0:0:0:0:0:0:0:1</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>NPC:Karkstein</title>
			<link>https://Selrach2040.com/wiki/index.php?title=NPC:Karkstein&amp;diff=1582&amp;oldid=1114</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=NPC:Karkstein&amp;diff=1582&amp;oldid=1114</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:37, 19 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(7 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| NPC-5-2 [[칼크슈타인]] karkshtein xln002.xml&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;/e&amp;lt;&amp;lt;br&amp;gt;owiki&amp;gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| NPC-5-2 [[칼크슈타인]] karkshtein xln002.xml&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| NPC-5-2 [[NPC:Karkstein|Karkstein]] karkshtein xln002.xml&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;/e&amp;lt;&amp;lt;br&amp;gt;owiki&amp;gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| NPC-5-2 [[NPC:Karkstein|Karkstein]] karkshtein xln002.xml&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 여러분 안녕&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 여러분 안녕&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;여러분 안녕&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hello everyone!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 자기소개&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 자기소개&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;자기소개&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Self-introduction&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 나는&amp;lt;br&amp;gt;[[칼크슈타인]]으로&amp;lt;br&amp;gt;이곳&amp;lt;br&amp;gt;[[자이렌]] 연구기관의&amp;lt;br&amp;gt;조사주임을&amp;lt;br&amp;gt;맡고 있지&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 나는&amp;lt;br&amp;gt;[[칼크슈타인]]으로&amp;lt;br&amp;gt;이곳&amp;lt;br&amp;gt;[[자이렌]] 연구기관의&amp;lt;br&amp;gt;조사주임을&amp;lt;br&amp;gt;맡고 있지&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;나는&amp;lt;br&amp;gt;&lt;/del&gt;[[NPC:Karkstein|Karkstein]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;으로&amp;lt;br&amp;gt;이곳&lt;/del&gt;&amp;lt;br&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Countries of Raynegard#Xailen|&lt;/del&gt;Xailen]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;연구기관의&amp;lt;br&amp;gt;조사주임을&amp;lt;br&amp;gt;맡고 있지&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I am &lt;/ins&gt;[[NPC:Karkstein|Karkstein]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,Chief investigator&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here at the &lt;/ins&gt;[[Xailen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Research Lab&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 4&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l518&quot;&gt;Line 518:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 518:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 아직 괴물은 남아있다&amp;lt;br&amp;gt;조사에 방해가 되는&amp;lt;br&amp;gt;괴물의 퇴치를&amp;lt;br&amp;gt;부탁한다&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 아직 괴물은 남아있다&amp;lt;br&amp;gt;조사에 방해가 되는&amp;lt;br&amp;gt;괴물의 퇴치를&amp;lt;br&amp;gt;부탁한다&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Mon, 19 Oct 2026 03:37:09 GMT</pubDate>
			<dc:creator>0:0:0:0:0:0:0:1</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/NPC_talk:Karkstein</comments>
		</item>
		<item>
			<title>Letters</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Letters&amp;diff=1574&amp;oldid=974</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Letters&amp;diff=1574&amp;oldid=974</guid>
			<description>&lt;p&gt;Link NPC, country and location names in the Korean and English letter texts (backup of rev 1573 kept locally) (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;a href=&quot;https://Selrach2040.com/wiki/index.php?title=Letters&amp;amp;diff=1574&amp;amp;oldid=974&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Sun, 18 Oct 2026 07:23:00 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Letters</comments>
		</item>
		<item>
			<title>Textdata rankingitem.txt</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Textdata_rankingitem.txt&amp;diff=1570&amp;oldid=68</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Textdata_rankingitem.txt&amp;diff=1570&amp;oldid=68</guid>
			<description>&lt;p&gt;Cols 3/4 are the turn-in item, not the reward; cols 5-10 decoded as 1st prize / 2nd prize / consolation; slot names; full weekly table (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;a href=&quot;https://Selrach2040.com/wiki/index.php?title=Textdata_rankingitem.txt&amp;amp;diff=1570&amp;amp;oldid=68&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Fri, 16 Oct 2026 00:43:58 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Textdata_rankingitem.txt</comments>
		</item>
		<item>
			<title>Monsters (71.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1569&amp;oldid=1564</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1569&amp;oldid=1564</guid>
			<description>&lt;p&gt;Default is now human; borrowed monsters are optional (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:58, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How they are shown ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How they are shown ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;client can&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t load &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;file&lt;/del&gt;, the server (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RG_Server_New, &lt;/del&gt;&amp;lt;code&amp;gt;RG_World_Entity.Create_Borrowed&amp;lt;/code&amp;gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sends &lt;/del&gt;each row as &#039;&#039;&#039;the loaded monster whose model it borrows&#039;&#039;&#039; (Dogof XVII as Linezep 64/26, Dogof II as Gorkeid 65/19, and so on), and keeps the row&#039;s own life, attack, exp and drop. On the client they therefore look, are named and move exactly like that monster.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By default &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;server (RG_Server_New, &amp;lt;code&amp;gt;RG_World_Entity.Create_Human&amp;lt;/code&amp;gt;) sends each row as a &#039;&#039;&#039;human&#039;&#039;&#039;, the same way as the [[Monsters (72.dat)|72.dat]] enemies: a player character (dat 1/2 player body) with the row&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Korean and English names and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Player Attack bit set. The rows have no player gear, so they wear the empty slots, bare hands (22,1) and No armor (31,1), and are male (col5 = 0). They still hit with their 62.dat attack record (OFC 200) and keep their own life, DEF, exp and drop.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Optionally (&amp;lt;code&amp;gt;Borrowed_Model_Dats&amp;lt;/code&amp;gt;)&lt;/ins&gt;, the server (&amp;lt;code&amp;gt;RG_World_Entity.Create_Borrowed&amp;lt;/code&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can instead send &lt;/ins&gt;each row as &#039;&#039;&#039;the loaded monster whose model it borrows&#039;&#039;&#039; (Dogof XVII as Linezep 64/26, Dogof II as Gorkeid 65/19, and so on), and keeps the row&#039;s own life, attack, exp and drop. On the client they therefore look, are named and move exactly like that monster.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One catch: the client rolls a player&amp;#039;s damage against &amp;#039;&amp;#039;&amp;#039;its own record&amp;#039;&amp;#039;&amp;#039; of the shown monster, and the Zep stones have DEF 10000-30000. A player attacking a Linezep-looking Dogof would see ~0 damage numbers. So for these the server ignores the client&amp;#039;s number and rolls the hit itself against the 71.dat DEF. Onlookers see the real number; the attacker&amp;#039;s own number is still the client&amp;#039;s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One catch: the client rolls a player&amp;#039;s damage against &amp;#039;&amp;#039;&amp;#039;its own record&amp;#039;&amp;#039;&amp;#039; of the shown monster, and the Zep stones have DEF 10000-30000. A player attacking a Linezep-looking Dogof would see ~0 damage numbers. So for these the server ignores the client&amp;#039;s number and rolls the hit itself against the 71.dat DEF. Onlookers see the real number; the attacker&amp;#039;s own number is still the client&amp;#039;s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:58:32 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(71.dat)</comments>
		</item>
		<item>
			<title>Monsters (72.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1568&amp;oldid=1560</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1568&amp;oldid=1560</guid>
			<description>&lt;p&gt;Correct the generic-rows bullet (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;a href=&quot;https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;amp;diff=1568&amp;amp;oldid=1560&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:56:33 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(72.dat)</comments>
		</item>
		<item>
			<title>Monsters (71.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1564&amp;oldid=1558</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1564&amp;oldid=1558</guid>
			<description>&lt;p&gt;Summarize the gangs and Dogof&amp;#039;s history from cpt71.txt (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;a href=&quot;https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;amp;diff=1564&amp;amp;oldid=1558&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:55:21 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(71.dat)</comments>
		</item>
		<item>
			<title>Monsters (72.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1560&amp;oldid=1557</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1560&amp;oldid=1557</guid>
			<description>&lt;p&gt;Tighten the name-link claim (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:47, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039; (39) has the boss block used elsewhere for unbeatable characters (Life 9989, DEF/AGL 999).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039; (39) has the boss block used elsewhere for unbeatable characters (Life 9989, DEF/AGL 999).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Drops are [[Monster items]] (36.dat), not the weapon they carry, and only 8 rows drop anything. &amp;#039;&amp;#039;Dogof XIII&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dogof XIX&amp;#039;&amp;#039; drop pieces of the &amp;#039;&amp;#039;&amp;#039;Dogof&amp;#039;s Charm&amp;#039;&amp;#039;&amp;#039; set (19 charms; [[Monsters (71.dat)]] holds most of the rest). Item 141 is named &amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;, but its description says it is Dogof the 19th&amp;#039;s charm: another sign of unfinished data.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Drops are [[Monster items]] (36.dat), not the weapon they carry, and only 8 rows drop anything. &amp;#039;&amp;#039;Dogof XIII&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dogof XIX&amp;#039;&amp;#039; drop pieces of the &amp;#039;&amp;#039;&amp;#039;Dogof&amp;#039;s Charm&amp;#039;&amp;#039;&amp;#039; set (19 charms; [[Monsters (71.dat)]] holds most of the rest). Item 141 is named &amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;, but its description says it is Dogof the 19th&amp;#039;s charm: another sign of unfinished data.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Who they are ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;cpt72.txt&amp;lt;/code&amp;gt; is empty, but most of the named rows are described through the gear and items they are built from:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Dogof XIII&#039;&#039;&#039; (17) and &#039;&#039;&#039;Dogof XIX&#039;&#039;&#039; (20) are also NPCs (5.dat 175/176) with the same player models. Their &amp;lt;code&amp;gt;cpt05.txt&amp;lt;/code&amp;gt; description is a bandit&#039;s boast: &#039;&#039;&quot;I am the bandit Dogof the 13th. There are many men who impersonate me... be sure to spread the word in town that the real Dogof is the 13th.&quot;&#039;&#039; See [[Monsters (71.dat)#Who they are]] for the Dogof legend.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The People of Fire&#039;&#039;&#039; (21/22), their chief &#039;&#039;&#039;Buma Katzan&#039;&#039;&#039; (23) and priestess &#039;&#039;&#039;Agme Rita&#039;&#039;&#039; (24) wear Gadalama armor: &#039;&#039;Gadalamtaska&#039;&#039;, &quot;traditional costume of Gadalama&quot;, and &#039;&#039;Zofulfei&#039;&#039;, &quot;the garment since ancient Shiena... worn in battle against ancient Raynegard&quot;. They drop the &#039;&#039;Symbol of Fire/Chief/Shaman&#039;&#039;: &quot;an object of the fourth nation of Gadalama or Fire People, who are believed to have disappeared&quot;. A lost fourth nation of Gadalama.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The four Reynega warriors&#039;&#039;&#039; (Reynegapoa 16, Reynegameld 35, Reynegabucco 36, Reynegaaiom 37, Reynegaleus 38) wear &#039;&#039;Korelaus&#039;&#039;, &quot;a marvelous piece of protective equipment which originates in the ancient civilization of Raynegard&quot;. They drop the &#039;&#039;Symbol of Poa/Meld/Bucco/Aiom/Aleus&#039;&#039;: &quot;an object of an unknown warrior, who was equipped with the armor of the ancient Raynegard&quot;. &quot;Reynega&quot;, &quot;Meld&quot; and &quot;Bucco&quot; also name rings in 8.dat (&#039;&#039;Reynega rugia&#039;&#039;, &#039;&#039;Meld rugia&#039;&#039;, &#039;&#039;Bucco rugia&#039;&#039;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The Death knights&#039;&#039;&#039; (25-30) share their names with the &#039;&#039;Death and ...&#039;&#039; weapon series: Death and Howl (katana), Callus (sword: &quot;He didn&#039;t have a heart... He is only seeking a death without any memories... He is the sword.&quot;), Hatred (spear: &quot;why was it made? Right... to kill.&quot;), Sorrow (axe), Rage (bow), Raver (bowgun: &quot;a symbol of plain madness&quot;). They wear &#039;&#039;Nu Grigori&#039;&#039;, armor &quot;said to take people&#039;s dark feeling and anger in and convert that into body power&quot;. They look like the weapons&#039; spirits or owners.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Gozarch&#039;&#039;&#039; (31), &#039;&#039;&#039;Neclord&#039;&#039;&#039; (32), &#039;&#039;&#039;Barzel&#039;&#039;&#039; (33) and &#039;&#039;&#039;Regnents&#039;&#039;&#039; (34) are the legendary makers/owners of named weapons:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &#039;&#039;Outer Gozarch&#039;&#039; (16/32): &quot;isn&#039;t typical but absolutely real with miasma and corruption. Nobody ever knows who made it.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &#039;&#039;Neclord&#039;&#039; (17/32): &quot;Neclord knew that he could transform spirits of living he killed into his servants. He killed thousands of the strong to get more servants.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &#039;&#039;Brack Barzel&#039;&#039; (19/32): &quot;the only weapon that Barzel, an artist of the Shiena Civilization, created. No record tells about him after the Raynegard&#039;s conquest.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &#039;&#039;Bind Regnents&#039;&#039; (18/20): &quot;Regnents believed that improving weapons all his life is his service to God. They say he manufactured 100,000 weapons, and this axe is his last work&quot;. Regnents carries it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The generic rows (Thief, Highwayman, Bandit, Mercenary, Fallen Knight, Looter, Rogue, Burglar) have no text anywhere. The only description of their gear is the Highwayman&#039;s drop, &#039;&#039;Thief&#039;s feather&#039;&#039;: &quot;a war helmet of a bandit that rob and murder travelers&quot;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gear and look columns ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gear and look columns ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:47:40 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(72.dat)</comments>
		</item>
		<item>
			<title>Monsters (71.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1558&amp;oldid=1556</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1558&amp;oldid=1556</guid>
			<description>&lt;p&gt;Who the 71.dat gang are (NPC descriptions, dialogue, lore) and what the numbers say (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:47, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;No descriptions&amp;#039;&amp;#039;&amp;#039; in &amp;lt;code&amp;gt;cpt71.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;No descriptions&amp;#039;&amp;#039;&amp;#039; in &amp;lt;code&amp;gt;cpt71.txt&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Dogof&amp;#039;s Charm set.&amp;#039;&amp;#039;&amp;#039; The game has 19 numbered charms (36.dat 123-141), each &amp;quot;once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&amp;quot;. 71.dat holds the droppers of charms 2-12 and 14-18. Charm 1 is &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039;, and charms 13 and 19 are dropped by humans in [[Monsters (72.dat)|72.dat]]. Two items are misnamed: 140 (&amp;#039;&amp;#039;Dugom&amp;#039;s fang&amp;#039;&amp;#039;, dropped by Dogof XVIII) and 141 (&amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;) are described as Dogof&amp;#039;s charms 18 and 19. Together this suggests a planned collect-the-charms hunt across the Dogof line that was never finished.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Dogof&amp;#039;s Charm set.&amp;#039;&amp;#039;&amp;#039; The game has 19 numbered charms (36.dat 123-141), each &amp;quot;once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&amp;quot;. 71.dat holds the droppers of charms 2-12 and 14-18. Charm 1 is &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039;, and charms 13 and 19 are dropped by humans in [[Monsters (72.dat)|72.dat]]. Two items are misnamed: 140 (&amp;#039;&amp;#039;Dugom&amp;#039;s fang&amp;#039;&amp;#039;, dropped by Dogof XVIII) and 141 (&amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;) are described as Dogof&amp;#039;s charms 18 and 19. Together this suggests a planned collect-the-charms hunt across the Dogof line that was never finished.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Who they are ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;cpt71.txt&amp;lt;/code&amp;gt; is empty, but the gang is described elsewhere in the data.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The Dogof legend.&#039;&#039;&#039; Townspeople in the NPC dialogue (&amp;lt;code&amp;gt;npcdata/menu&amp;lt;/code&amp;gt; 5-220, 5-230, 5-231, 74-18) say Dogof was a legendary, heroic bandit who once destroyed an evil bandit gang on his own. Nowadays every bandit calls himself &quot;Dogof the Nth&quot; (&quot;they&#039;ve no individuality at all&quot;), and the traditional bandits of Mt. Iraman (이라맨 산) are led by Dogof XVII. The 36.dat charms tell the same story: each is &quot;a charm once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&quot;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Dogof XVII&#039;&#039;&#039; also exists as an &#039;&#039;&#039;NPC&#039;&#039;&#039; (5.dat 95, model &amp;lt;code&amp;gt;Nm24&amp;lt;/code&amp;gt;). His description (&amp;lt;code&amp;gt;cpt05.txt&amp;lt;/code&amp;gt; 95):&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &#039;&#039;I&#039;m Dogof the 17th, the descendant of a great thief. Another chap named Dogof is a fake. There is no relation between that imposter and me! I am a descendant of an unbroken line directly from the thief Great Dogof the First. Ha, ha, ha.&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His dialogue (&amp;lt;code&amp;gt;npcdata/menu/5-95.msgs&amp;lt;/code&amp;gt;, summarized from Korean):&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Mt. Iraman is his hideout. He means to conquer the world, which his ancestor never managed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* His gang, &quot;the bandits among bandits&quot;, only &quot;collects a small toll&quot; from travellers in exchange for their safety.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Asked whether you came to defeat him, he laughs at your courage: the gang is already finished. Monsters killed or drove off all his men and he is alone on the mountain; the crimes blamed on bandits were the monsters&#039; doing.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* There are fakes calling themselves Dogof; the real one is only him. First he has to rebuild the Dogof gang.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* With the authorities on his trail he flees to the Death Desert, the former gang boss now wandering the sands.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So &#039;&#039;&#039;71.dat reads as Dogof XVII&#039;s gang&#039;&#039;&#039;: his lieutenants (Great Gets, Chomban the Cask, Unforgiven Gany, Dadas the Speed, Blue Vulture Muo, Darkprince Doran, Macho Mondes, Adow the Faith, Exploder Eidun, Morni) and the numbered &#039;&#039;&#039;impostor Dogofs&#039;&#039;&#039; (II-XVIII), each carrying one charm of the set.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Three other Dogofs are NPCs too, each with the same boast (&amp;lt;code&amp;gt;cpt05.txt&amp;lt;/code&amp;gt; 174-176): &#039;&#039;&#039;Dogof XVI&#039;&#039;&#039; (5/174, model &amp;lt;code&amp;gt;Nm04_01&amp;lt;/code&amp;gt;), &#039;&#039;&#039;Dogof XIII&#039;&#039;&#039; (5/175, &amp;lt;code&amp;gt;Pm05_01&amp;lt;/code&amp;gt;) and &#039;&#039;&#039;Dogof XIX&#039;&#039;&#039; (5/176, &amp;lt;code&amp;gt;Pm06_02&amp;lt;/code&amp;gt;):&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &#039;&#039;I am the bandit Dogof the 16th. There are many men who impersonate me. By thunder! It&#039;s despicable! Fame is a double-edged sword! If you have chance to escape from me be sure to spread the word in town that the real Dogof is the 16th.&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dogof XIII and XIX use the same player models as their [[Monsters (72.dat)|72.dat]] fighting rows (72/17 col24 = 74, 72/20 col24 = 79), so those two are fully human in the data: an NPC to talk to and a player-style enemy to fight.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== What the numbers say ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The rows were built as &#039;&#039;&#039;monster-class bosses&#039;&#039;&#039;, on the same pattern as the finished special monster &#039;&#039;Ou Getu&#039;&#039; (70.dat 12):&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Own body records.&#039;&#039;&#039; col25/col26 point at 61.dat 94-103, records named after each gang member (61/94 Dogof XVII, 95 Great Gets, 96 Chomban, 98 Gany, 99 Dadas, 100 Muo, 101 Doran, 102 Mondes, 103 The Great Dogof). They are all zeros, i.e. placeholders. Ou Getu has the same kind of record (61/118).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Two named attacks each.&#039;&#039;&#039; col8/col9 and col12/col13 point at 62.dat 178-197: a pair per member (e.g. 62/178 and 179 are both &quot;Dogof XVII&quot;), OFC 200, the first with col16 = 120 and the second with 60. They also carry attack effect sprites col10 = 365 (&amp;lt;code&amp;gt;Em32&amp;lt;/code&amp;gt;) and col14 = 367 (&amp;lt;code&amp;gt;Em35&amp;lt;/code&amp;gt;). Ordinary monsters have one attack and no effect rows.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Overlay and sound.&#039;&#039;&#039; col6 = 1 with col30 = 392 (&amp;lt;code&amp;gt;Em63&amp;lt;/code&amp;gt;) adds an extra effect layer, and col31 = 48 is the action sound.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;No player gear.&#039;&#039;&#039; There is no gender (col5 = 0), no player armor and no player weapon. Unlike [[Monsters (72.dat)|72.dat]], nothing in a row can dress a player-style character.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A human-looking version of a 71.dat row therefore has to borrow its look: the NPC models above for the four Dogofs, or gear from a 72.dat bandit. Ou Getu suggests the intended end state: a boss with its own model and body record. The art for the gang never arrived, and the rows were left pointing at the Zep and Keid models.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How they are shown ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How they are shown ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key raynegard_wiki:diff:1.41:old-1556:rev-1558:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:47:28 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(71.dat)</comments>
		</item>
		<item>
			<title>Monsters (72.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1557&amp;oldid=1553</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1557&amp;oldid=1553</guid>
			<description>&lt;p&gt;Document the gear and look columns (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:33, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039; (39) has the boss block used elsewhere for unbeatable characters (Life 9989, DEF/AGL 999).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039; (39) has the boss block used elsewhere for unbeatable characters (Life 9989, DEF/AGL 999).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Drops are [[Monster items]] (36.dat), not the weapon they carry, and only 8 rows drop anything. &amp;#039;&amp;#039;Dogof XIII&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dogof XIX&amp;#039;&amp;#039; drop pieces of the &amp;#039;&amp;#039;&amp;#039;Dogof&amp;#039;s Charm&amp;#039;&amp;#039;&amp;#039; set (19 charms; [[Monsters (71.dat)]] holds most of the rest). Item 141 is named &amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;, but its description says it is Dogof the 19th&amp;#039;s charm: another sign of unfinished data.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Drops are [[Monster items]] (36.dat), not the weapon they carry, and only 8 rows drop anything. &amp;#039;&amp;#039;Dogof XIII&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dogof XIX&amp;#039;&amp;#039; drop pieces of the &amp;#039;&amp;#039;&amp;#039;Dogof&amp;#039;s Charm&amp;#039;&amp;#039;&amp;#039; set (19 charms; [[Monsters (71.dat)]] holds most of the rest). Item 141 is named &amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;, but its description says it is Dogof the 19th&amp;#039;s charm: another sign of unfinished data.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gear and look columns ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A row defines a human&#039;s &#039;&#039;&#039;weapon&#039;&#039;&#039; (col8/col9, a 16-22.dat weapon that is also its attack) and &#039;&#039;&#039;armor&#039;&#039;&#039; (col25/col26, a 23-31.dat armor; the clothes of the player body). There are &#039;&#039;&#039;no ring, emblem or extra clothing columns&#039;&#039;&#039;: col12/col13 (the second attack set) and col10/col11/col14/col15 (extra appearance rows) are all 0. The remaining look columns are:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* col5: gender (1 = male, 2 = female), matching the &amp;lt;code&amp;gt;Pm&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;Pf&amp;lt;/code&amp;gt; model;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* col6 = 1: turns on the extra layer in col30;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* col24: the body model ([[textdata inaba.dat|inaba.dat]] row, &amp;lt;code&amp;gt;Pm..&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;Pf..&amp;lt;/code&amp;gt;);&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* col30 = 479: an effect overlay (inaba &amp;lt;code&amp;gt;Ep02&amp;lt;/code&amp;gt;), drawn by &amp;lt;code&amp;gt;EObject_LoadAnimationSequences&amp;lt;/code&amp;gt; when col6 is set;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* col31 = 73: the action sound effect (&amp;lt;code&amp;gt;EObject_PlayActionResultSound&amp;lt;/code&amp;gt;, record +0x9c, bank 6).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a player character on the client, a human only shows its weapon and armor. The model, overlay and sound columns would only matter if the row were drawn as a monster.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key raynegard_wiki:diff:1.41:old-1553:rev-1557:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:33:04 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(72.dat)</comments>
		</item>
		<item>
			<title>Monsters (71.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1556&amp;oldid=1554</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1556&amp;oldid=1554</guid>
			<description>&lt;p&gt;Describe how the server shows 71.dat rows (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:33, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Dogof&amp;#039;s Charm set.&amp;#039;&amp;#039;&amp;#039; The game has 19 numbered charms (36.dat 123-141), each &amp;quot;once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&amp;quot;. 71.dat holds the droppers of charms 2-12 and 14-18. Charm 1 is &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039;, and charms 13 and 19 are dropped by humans in [[Monsters (72.dat)|72.dat]]. Two items are misnamed: 140 (&amp;#039;&amp;#039;Dugom&amp;#039;s fang&amp;#039;&amp;#039;, dropped by Dogof XVIII) and 141 (&amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;) are described as Dogof&amp;#039;s charms 18 and 19. Together this suggests a planned collect-the-charms hunt across the Dogof line that was never finished.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Dogof&amp;#039;s Charm set.&amp;#039;&amp;#039;&amp;#039; The game has 19 numbered charms (36.dat 123-141), each &amp;quot;once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&amp;quot;. 71.dat holds the droppers of charms 2-12 and 14-18. Charm 1 is &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039;, and charms 13 and 19 are dropped by humans in [[Monsters (72.dat)|72.dat]]. Two items are misnamed: 140 (&amp;#039;&amp;#039;Dugom&amp;#039;s fang&amp;#039;&amp;#039;, dropped by Dogof XVIII) and 141 (&amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;) are described as Dogof&amp;#039;s charms 18 and 19. Together this suggests a planned collect-the-charms hunt across the Dogof line that was never finished.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because the client can&#039;t load the file, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;server &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could only show these &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monsters &lt;/del&gt;whose model &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they borrow &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example, sending &lt;/del&gt;Dogof XVII as Linezep 64/26 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with 71.dat&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stats)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They would then &lt;/del&gt;look exactly like that monster.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How they are shown ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because the client can&#039;t load the file, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;server &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(RG_Server_New, &amp;lt;code&amp;gt;RG_World_Entity.Create_Borrowed&amp;lt;/code&amp;gt;) sends each row &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loaded monster &lt;/ins&gt;whose model &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it borrows&#039;&#039;&#039; &lt;/ins&gt;(Dogof XVII as Linezep 64/26&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Dogof II as Gorkeid 65/19, and so on), and keeps the row&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own life, attack, exp and drop&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the client they therefore &lt;/ins&gt;look&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, are named and move &lt;/ins&gt;exactly like that monster&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One catch: the client rolls a player&#039;s damage against &#039;&#039;&#039;its own record&#039;&#039;&#039; of the shown monster, and the Zep stones have DEF 10000-30000. A player attacking a Linezep-looking Dogof would see ~0 damage numbers. So for these the server ignores the client&#039;s number and rolls the hit itself against the 71.dat DEF. Onlookers see the real number; the attacker&#039;s own number is still the client&#039;s&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Thu, 15 Oct 2026 01:33:04 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(71.dat)</comments>
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			<title>BIN textdata</title>
			<link>https://Selrach2040.com/wiki/index.php?title=BIN_textdata&amp;diff=1555&amp;oldid=1004</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=BIN_textdata&amp;diff=1555&amp;oldid=1004</guid>
			<description>&lt;p&gt;List 71.dat and 72.dat in the monster file table (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:26, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || [[Monsters]] || [[Monsters (64.dat)|64]], [[Monsters (65.dat)|65]], [[Monsters (66.dat)|66]], [[Monsters (67.dat)|67]], [[Monsters (68.dat)|68]], [[Monsters (69.dat)|69]] || 32 || HP/stat/AI/drop block (server-side)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || [[Monsters]] || [[Monsters (64.dat)|64]], [[Monsters (65.dat)|65]], [[Monsters (66.dat)|66]], [[Monsters (67.dat)|67]], [[Monsters (68.dat)|68]], [[Monsters (69.dat)|69]] || 32 || HP/stat/AI/drop block (server-side)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 9 || Unloaded monster files || [[Monsters (71.dat)|71]], [[Monsters (72.dat)|72]] || 32 || server-side data only: the client has no dat-table slot for them and crashes on a lookup. 71 = the Dogof gang leaders (work in progress), 72 = the human enemies (player-style looks)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || Ruins traps || [[Monsters (73.dat)|73]] || 32 || destructible traps in the Doulanghaim ruins (HP 1), not creatures&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || Ruins traps || [[Monsters (73.dat)|73]] || 32 || destructible traps in the Doulanghaim ruins (HP 1), not creatures&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Thu, 15 Oct 2026 01:26:44 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:BIN_textdata</comments>
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			<title>Monsters (71.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1554&amp;oldid=0</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(71.dat)&amp;diff=1554&amp;oldid=0</guid>
			<description>&lt;p&gt;New page: 71.dat, the Dogof gang leaders (unloaded, work-in-progress bosses) (via create-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Monsters (71.dat)&amp;#039;&amp;#039;&amp;#039; documents the 26 records in &amp;lt;code&amp;gt;71.dat&amp;lt;/code&amp;gt;: the &amp;#039;&amp;#039;&amp;#039;named leaders of the Dogof thieves&amp;#039;&amp;#039;&amp;#039;. They are the descendants &amp;#039;&amp;#039;Dogof II&amp;#039;&amp;#039; to &amp;#039;&amp;#039;Dogof XVIII&amp;#039;&amp;#039;, plus gang members such as &amp;#039;&amp;#039;Great Gets&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Chomban the Cask&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Unforgiven Gany&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Dadas the Speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Darkprince Doran&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Macho Mondes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Blue Vulture Muo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Adow the Faith&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Exploder Eidun&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Morni&amp;#039;&amp;#039;. It is a record-type-9 monster file (32-column stat line), and &amp;lt;code&amp;gt;cpt71.txt&amp;lt;/code&amp;gt; has no flavor text (every line is &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;71.dat is not loaded by the client.&amp;#039;&amp;#039;&amp;#039; Like [[Monsters (72.dat)|72.dat]], it has no slot in &amp;lt;code&amp;gt;rg.exe&amp;lt;/code&amp;gt;&amp;#039;s dat table (&amp;lt;code&amp;gt;TextFile_Dat_FileNum_to_value&amp;lt;/code&amp;gt; @ &amp;lt;code&amp;gt;0x00485760&amp;lt;/code&amp;gt;), and an entity sent as dat 71 crashes the client. Unlike 72.dat, its rows are ordinary monsters: 62.dat attack records (col8/col9 and col12/col13), a 61.dat body record (col25/col26), and a second appearance row (col10 = 365).&lt;br /&gt;
&lt;br /&gt;
== A work-in-progress file ==&lt;br /&gt;
&lt;br /&gt;
Everything points to these being &amp;#039;&amp;#039;&amp;#039;unfinished bosses&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Borrowed models.&amp;#039;&amp;#039;&amp;#039; Every row&amp;#039;s model (col24) belongs to another monster. &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; are &amp;#039;&amp;#039;Linezep&amp;#039;&amp;#039;/&amp;#039;&amp;#039;Scrazep&amp;#039;&amp;#039; (64.dat 26/27, the Zep stones), and &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; is &amp;#039;&amp;#039;Gorkeid&amp;#039;&amp;#039; (65.dat 19). No row has a model of its own.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Placeholder stats.&amp;#039;&amp;#039;&amp;#039; Only &amp;#039;&amp;#039;Dogof XVII&amp;#039;&amp;#039; (Life 960, DEF 80, AGL 300, Exp 80) and &amp;#039;&amp;#039;Great Gets&amp;#039;&amp;#039; (Life 2520, DEF 90, AGL 380, Exp 540) look tuned. Most of the rest carry Life 200 / Exp 9999 / all stats 0. Four (&amp;#039;&amp;#039;Unforgiven Gany&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Dadas the Speed&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Darkprince Doran&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Macho Mondes&amp;#039;&amp;#039;) have the &amp;quot;unbeatable&amp;quot; block Life 9989 / DEF 999 / AGL 999.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No descriptions&amp;#039;&amp;#039;&amp;#039; in &amp;lt;code&amp;gt;cpt71.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Dogof&amp;#039;s Charm set.&amp;#039;&amp;#039;&amp;#039; The game has 19 numbered charms (36.dat 123-141), each &amp;quot;once owned by Dogof the Nth, a descendant of the great Dogof the Thief who at one time was the cause of great disruption in the world&amp;quot;. 71.dat holds the droppers of charms 2-12 and 14-18. Charm 1 is &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039;, and charms 13 and 19 are dropped by humans in [[Monsters (72.dat)|72.dat]]. Two items are misnamed: 140 (&amp;#039;&amp;#039;Dugom&amp;#039;s fang&amp;#039;&amp;#039;, dropped by Dogof XVIII) and 141 (&amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;) are described as Dogof&amp;#039;s charms 18 and 19. Together this suggests a planned collect-the-charms hunt across the Dogof line that was never finished.&lt;br /&gt;
&lt;br /&gt;
Because the client can&amp;#039;t load the file, a server could only show these as one of the monsters whose model they borrow (for example, sending Dogof XVII as Linezep 64/26 with 71.dat&amp;#039;s stats). They would then look exactly like that monster.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Name !! Korean !! Model (borrowed from) !! Life !! DEF !! AGL !! Exp !! Drops !! ID&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dogof XVII || 도고프１７세 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 960 || 80 || 300 || 80 || [[Monster items|Dogof&amp;#039;s Charm#17]] || 71,1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Great Gets || 게츠의 큰형 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 2520 || 90 || 380 || 540 || — || 71,2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chomban The Cask || 배불뚝이 촘반 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 1300 || — || 71,3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dogof XVIII || 도고프１８세 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 9999 || [[Monster items|Dugom&amp;#039;s fang]] || 71,4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unforgiven Gany || 용서 없는 게니 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 9989 || 999 || 999 || 9999 || — || 71,5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Dadas The Speed || 스피드의 다다스 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 9989 || 999 || 999 || 9999 || — || 71,6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Blue Vulture Muo || 파란매의 무오 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || — || 71,7&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Darkprince Doran || 잔혹자 도란 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 9989 || 999 || 999 || 9999 || — || 71,8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Macho Mondes || 수완가 몬데스 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 9989 || 999 || 999 || 9999 || — || 71,9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Dogof II || 도고프２세 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#2]] || 71,10&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Dogof III || 도고프３세 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#3]] || 71,11&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Dogof IV || 도고프４세 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#4]] || 71,12&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Dogof V || 도고프５세 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#5]] || 71,13&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Dogof VI || 도고프６세 || &amp;lt;code&amp;gt;Mn32_01&amp;lt;/code&amp;gt; — Gorkeid (65,19) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#6]] || 71,14&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Dogof VII || 도고프７세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#7]] || 71,15&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Dogof VIII || 도고프８세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#8]] || 71,16&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Dogof IX || 도고프９세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#9]] || 71,17&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Dogof X || 도고프１０세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#10]] || 71,18&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Dogof XI || 도고프１１세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#11]] || 71,19&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Dogof XII || 도고프１２세 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#12]] || 71,20&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Dogof XIV || 도고프１４세 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 80 || [[Monster items|Dogof&amp;#039;s Charm#14]] || 71,21&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Dogof XV || 도고프１５세 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 80 || [[Monster items|Dogof&amp;#039;s Charm#15]] || 71,22&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Dogof XVI || 도고프１６세 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 80 || [[Monster items|Dogof&amp;#039;s Charm#16]] || 71,23&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Adow the Faith || 신념의 애드 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 80 || — || 71,24&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Exploder Eidun || 폭발 에이둔 || &amp;lt;code&amp;gt;Mn31_02&amp;lt;/code&amp;gt; — Linezep (64,26) || 200 || 0 || 0 || 80 || — || 71,25&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Morni || 모니 || &amp;lt;code&amp;gt;Mn31_03&amp;lt;/code&amp;gt; — Scrazep (64,27) || 200 || 0 || 0 || 9999 || — || 71,26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Raw record data ==&lt;br /&gt;
&lt;br /&gt;
The full 32-column stat line for each record, exactly as stored. See [[Monsters (65.dat)#Record columns]] for the column map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
idx name                 | full record line&lt;br /&gt;
  1 Dogof_XVII           | 71 1 36 139 0 1 609 62 178 365 0 62 179 367 0 0 80 300 300 960 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
  2 Great_Gets           | 71 2 0 0 0 1 609 62 180 365 0 62 181 367 0 0 90 380 400 2520 540 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
  3 Chomban_The_Cask     | 71 3 0 0 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 1300 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
  4 Dogof_XVIII          | 71 4 36 140 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 9999 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
  5 Unforgiven_Gany      | 71 5 0 0 0 1 609 62 178 365 0 62 179 367 0 0 999 999 999 9989 9999 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
  6 Dadas_The_Speed      | 71 6 0 0 0 1 609 62 180 365 0 62 181 367 0 0 999 999 999 9989 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
  7 Blue_Vulture_Muo     | 71 7 0 0 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
  8 Darkprince_Doran     | 71 8 0 0 0 1 609 62 182 365 0 62 183 367 0 0 999 999 999 9989 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
  9 Macho_Mondes         | 71 9 0 0 0 1 609 62 182 365 0 62 183 367 0 0 999 999 999 9989 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 10 Dogof_II             | 71 10 36 124 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 11 Dogof_III            | 71 11 36 125 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 12 Dogof_IV             | 71 12 36 126 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 13 Dogof_V              | 71 13 36 127 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 14 Dogof_VI             | 71 14 36 128 0 1 609 62 182 365 0 62 183 367 0 0 0 0 0 200 9999 75 100 323 61 96 1 1 2 392 48 85&lt;br /&gt;
 15 Dogof_VII            | 71 15 36 129 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 16 Dogof_VIII           | 71 16 36 130 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 17 Dogof_IX             | 71 17 36 131 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 18 Dogof_X              | 71 18 36 132 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 19 Dogof_XI             | 71 19 36 133 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 20 Dogof_XII            | 71 20 36 134 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
 21 Dogof_XIV            | 71 21 36 136 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
 22 Dogof_XV             | 71 22 36 137 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
 23 Dogof_XVI            | 71 23 36 138 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
 24 Adow_the_Faith       | 71 24 0 0 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
 25 Exploder_Eidun       | 71 25 0 0 0 1 609 62 178 365 0 62 179 367 0 0 0 0 0 200 80 75 100 321 61 94 1 1 2 392 48 85&lt;br /&gt;
 26 Morni                | 71 26 0 0 0 1 609 62 180 365 0 62 181 367 0 0 0 0 0 200 9999 75 100 322 61 95 1 1 2 392 48 85&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Monsters (72.dat)]]: the human enemies, including The Great Dogof and Dogof XIII/XIX&lt;br /&gt;
* [[Monsters (64.dat)]], [[Monsters (65.dat)]]: the Zep and Keid monsters whose models these rows borrow&lt;br /&gt;
* [[Monster items]]: the Dogof&amp;#039;s Charm set (36.dat 123-141)&lt;br /&gt;
* [[BIN textdata]]&lt;/div&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:26:36 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(71.dat)</comments>
		</item>
		<item>
			<title>Monsters (72.dat)</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1553&amp;oldid=0</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Monsters_(72.dat)&amp;diff=1553&amp;oldid=0</guid>
			<description>&lt;p&gt;New page: the 72.dat human enemies (records, how the server shows them, data status) (via create-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Monsters (72.dat)&amp;#039;&amp;#039;&amp;#039; documents the 41 records in &amp;lt;code&amp;gt;72.dat&amp;lt;/code&amp;gt;: the &amp;#039;&amp;#039;&amp;#039;human enemies&amp;#039;&amp;#039;&amp;#039;: thieves, bandits, mercenaries, fallen knights and a set of named story characters. It is a record-type-9 monster file (32-column stat line, per [[textdata NN.dat|&amp;lt;code&amp;gt;NN.dat&amp;lt;/code&amp;gt;]]). Unlike every other monster file, each row describes a &amp;#039;&amp;#039;&amp;#039;player-style character&amp;#039;&amp;#039;&amp;#039;: a player body model, a player armor and a player weapon. The matching &amp;lt;code&amp;gt;cpt72.txt&amp;lt;/code&amp;gt; has no flavor text (every line is &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;72.dat is not loaded by the client.&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;rg.exe&amp;lt;/code&amp;gt;&amp;#039;s dat table (&amp;lt;code&amp;gt;TextFile_Dat_FileNum_to_value&amp;lt;/code&amp;gt; @ &amp;lt;code&amp;gt;0x00485760&amp;lt;/code&amp;gt;) has no slot for 71, 72 or 76. A lookup for any of them indexes past the end of the table and crashes the client (&amp;lt;code&amp;gt;TextDatFiles_GetSlotEntry&amp;lt;/code&amp;gt; @ &amp;lt;code&amp;gt;0x00485ac0&amp;lt;/code&amp;gt;, access violation at &amp;lt;code&amp;gt;0x00485af5&amp;lt;/code&amp;gt;). So these records are &amp;#039;&amp;#039;&amp;#039;server-side data only&amp;#039;&amp;#039;&amp;#039;: an entity sent as dat 72 crashes every client that sees it.&lt;br /&gt;
&lt;br /&gt;
== How they are shown ==&lt;br /&gt;
&lt;br /&gt;
Each row carries exactly what a player character&amp;#039;s spawn body needs, so the server (RG_Server_New, &amp;lt;code&amp;gt;RG_World_Entity.Create_Human&amp;lt;/code&amp;gt;) sends a human enemy as &amp;#039;&amp;#039;&amp;#039;another player character&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ref&amp;#039;&amp;#039;&amp;#039;: dat &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, entry 0. The client treats dats 1 and 2 the same. &amp;lt;code&amp;gt;ObjectRegistry_CreateAndRegister&amp;lt;/code&amp;gt; builds the same peer character (class &amp;lt;code&amp;gt;0x940&amp;lt;/code&amp;gt;, vtable &amp;lt;code&amp;gt;0x004C6E48&amp;lt;/code&amp;gt;) for both, and never looks a player-type character up in its dat table.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Body&amp;#039;&amp;#039;&amp;#039;: the row&amp;#039;s Korean/English names, weapon (col8/col9), armor (col25/col26), and gender from the model name (&amp;lt;code&amp;gt;Pf...&amp;lt;/code&amp;gt; = female, &amp;lt;code&amp;gt;Pm...&amp;lt;/code&amp;gt; = male; [[textdata inaba.dat|inaba.dat]] row col24).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spawn packet&amp;#039;&amp;#039;&amp;#039;: &amp;lt;code&amp;gt;0x86&amp;lt;/code&amp;gt; (silent), as for real players. With &amp;lt;code&amp;gt;0x83&amp;lt;/code&amp;gt; (appear), a player character waits in state 0x16 for a &amp;lt;code&amp;gt;0x8C&amp;lt;/code&amp;gt; before it loads its model (&amp;lt;code&amp;gt;PeerChar_State16_Appear_Tick&amp;lt;/code&amp;gt; @ &amp;lt;code&amp;gt;0x004788B0&amp;lt;/code&amp;gt;), so it stays invisible.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Player Attack&amp;#039;&amp;#039;&amp;#039;: the status byte has the PA bit (&amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt;) set. The client only lets a player attack a player character when &amp;#039;&amp;#039;&amp;#039;both&amp;#039;&amp;#039;&amp;#039; have Player Attack on (&amp;lt;code&amp;gt;Input_DispatchClickAction&amp;lt;/code&amp;gt; case 9). Without it, clicking a human just walks you to it.&lt;br /&gt;
&lt;br /&gt;
Fighting a human therefore behaves like PvP:&lt;br /&gt;
* Damage both ways uses the client&amp;#039;s player-vs-player factor (x0.7).&lt;br /&gt;
* A human&amp;#039;s killing blow counts as a player kill on the victim&amp;#039;s client (&amp;lt;code&amp;gt;EObject_ApplyEffectToTargets&amp;lt;/code&amp;gt; sets &amp;lt;code&amp;gt;+0xC54&amp;lt;/code&amp;gt;). The fainted player then drops one random worn weapon, armor or ring and takes off their emblem: the client&amp;#039;s own PvP death penalty.&lt;br /&gt;
&lt;br /&gt;
== Status of the data ==&lt;br /&gt;
&lt;br /&gt;
The rows look &amp;#039;&amp;#039;&amp;#039;unfinished&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* Every fightable row (1-20, 39-41) has the same placeholder combat block: &amp;#039;&amp;#039;&amp;#039;Life 200, Exp 9999, ATK/DEF/AGL 0&amp;#039;&amp;#039;&amp;#039;. Their damage comes only from the weapon (col8/col9). The bare-handed &amp;#039;&amp;#039;Thief&amp;#039;&amp;#039; (1) and &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; (40) therefore do no damage at all.&lt;br /&gt;
* Rows 21-38 have &amp;#039;&amp;#039;&amp;#039;Life 0&amp;#039;&amp;#039;&amp;#039; and can&amp;#039;t be fought as they stand: People of Fire, Buma Katzan, Agme Rita, the six &amp;#039;&amp;#039;Death and ...&amp;#039;&amp;#039; knights, Gozarch, Neclord, Barzel, Regnents and the four &amp;#039;&amp;#039;Reynega...&amp;#039;&amp;#039; warriors. Most are equipped with legendary weapons and armor (Nu Grigori, Korelaus) and drop story &amp;quot;Symbol of ...&amp;quot; items, so they look like planned story/event encounters.&lt;br /&gt;
* &amp;#039;&amp;#039;The Great Dogof&amp;#039;&amp;#039; (39) has the boss block used elsewhere for unbeatable characters (Life 9989, DEF/AGL 999).&lt;br /&gt;
* Drops are [[Monster items]] (36.dat), not the weapon they carry, and only 8 rows drop anything. &amp;#039;&amp;#039;Dogof XIII&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dogof XIX&amp;#039;&amp;#039; drop pieces of the &amp;#039;&amp;#039;&amp;#039;Dogof&amp;#039;s Charm&amp;#039;&amp;#039;&amp;#039; set (19 charms; [[Monsters (71.dat)]] holds most of the rest). Item 141 is named &amp;#039;&amp;#039;Manaha&amp;#039;s fang&amp;#039;&amp;#039;, but its description says it is Dogof the 19th&amp;#039;s charm: another sign of unfinished data.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Name !! Korean !! Model !! Armor !! Weapon (attack) !! Life !! Exp !! Drops !! ID&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Thief || 도적 || &amp;lt;code&amp;gt;Pm13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || sude (22,1) || 200 || 9999 || [[Monster items|Thief&amp;#039;s charm]] || 72,1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Highwayman || 노상강도 || &amp;lt;code&amp;gt;Pm13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Slen geen (16,1) || 200 || 9999 || [[Monster items|Thief&amp;#039;s feather]] || 72,2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Master Thief || 숙련된 도적 || &amp;lt;code&amp;gt;Pm13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Slen geen (16,1) || 200 || 9999 || — || 72,3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Thief || 도적 || &amp;lt;code&amp;gt;Pf13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Slen wurl (20,1) || 200 || 9999 || — || 72,4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Looter || 약탈자 || &amp;lt;code&amp;gt;Pf13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Slen wurl (20,1) || 200 || 9999 || — || 72,5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Master Thief || 숙련된 도적 || &amp;lt;code&amp;gt;Pf13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Slen wurl (20,1) || 200 || 9999 || — || 72,6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Mercenary || 용병 || &amp;lt;code&amp;gt;Pm01_01&amp;lt;/code&amp;gt; || Raynalfona(B) (23,1) || Peil guin (17,1) || 200 || 9999 || — || 72,7&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Mercenary || 용병 || &amp;lt;code&amp;gt;Pf01_01&amp;lt;/code&amp;gt; || Raynalfona(B) (23,1) || C.A.2 (16,10) || 200 || 9999 || — || 72,8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Fallen Knight || 타락기사 || &amp;lt;code&amp;gt;Pm06_01&amp;lt;/code&amp;gt; || Godesauga(B) (25,17) || Gogondo (18,1) || 200 || 9999 || — || 72,9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Fallen Knight || 타락기사 || &amp;lt;code&amp;gt;Pf06_01&amp;lt;/code&amp;gt; || Godesauga(B) (25,17) || Worgar (21,1) || 200 || 9999 || — || 72,10&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Mercenary || 용병 || &amp;lt;code&amp;gt;Pm08_01&amp;lt;/code&amp;gt; || Palistoberio(B) (26,17) || Slensegin (19,1) || 200 || 9999 || — || 72,11&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Moo the Rage || 성난 무 || &amp;lt;code&amp;gt;Pf08_01&amp;lt;/code&amp;gt; || Palistoberio(B) (26,17) || Slensegin (19,1) || 200 || 9999 || — || 72,12&lt;br /&gt;
|-&lt;br /&gt;
| 13 || The Doulang Man || 두란하임인 || &amp;lt;code&amp;gt;Pm10_01&amp;lt;/code&amp;gt; || Doulanbahts(B) (27,17) || Pera zail (18,10) || 200 || 9999 || — || 72,13&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Runi the Rosebud || 작은장미 루니 || &amp;lt;code&amp;gt;Pf10_01&amp;lt;/code&amp;gt; || Doulanbahts(B) (27,17) || Fizdenkya (21,10) || 200 || 9999 || — || 72,14&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Mercenary || 용병 || &amp;lt;code&amp;gt;Pm01_02&amp;lt;/code&amp;gt; || Raynalfona(G) (23,2) || Gore geen (16,15) || 200 || 9999 || — || 72,15&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Reynegapoa || 레인가포아 || &amp;lt;code&amp;gt;Pf14_01&amp;lt;/code&amp;gt; || Korelaus(Y) (30,1) || Gore geen (16,15) || 200 || 9999 || [[Monster items|Symbol of Poa]] || 72,16&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Dogof XIII || 도고프１３세 || &amp;lt;code&amp;gt;Pm05_01&amp;lt;/code&amp;gt; || Goulartzerth(G) (25,2) || Ester gins (17,10) || 200 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#13]] || 72,17&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Bandit || 산적 || &amp;lt;code&amp;gt;Pm05_02&amp;lt;/code&amp;gt; || Sifulzerth(G) (25,14) || Pera zail (18,10) || 200 || 9999 || — || 72,18&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Bandit || 산적 || &amp;lt;code&amp;gt;Pf05_01&amp;lt;/code&amp;gt; || Goulartzerth(B) (25,1) || Loden segin (19,10) || 200 || 9999 || — || 72,19&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Dogof XIX || 도고프１９세 || &amp;lt;code&amp;gt;Pm06_02&amp;lt;/code&amp;gt; || Godesauga(G) (25,18) || Geosuggeid (17,15) || 200 || 9999 || [[Monster items|Manaha&amp;#039;s fang]] || 72,20&lt;br /&gt;
|-&lt;br /&gt;
| 21 || People of Fire || 불의 민족 || &amp;lt;code&amp;gt;Pm11_02&amp;lt;/code&amp;gt; || Gadalamtaska(G) (28,1) || Ernis wallow (20,10) || 0 || 0 || [[Monster items|Symbol of Fire]] || 72,21&lt;br /&gt;
|-&lt;br /&gt;
| 22 || People of Fire || 불의 민족 || &amp;lt;code&amp;gt;Pf11_02&amp;lt;/code&amp;gt; || Gadalamtaska(K) (28,2) || Ernis wallow (20,10) || 0 || 0 || [[Monster items|Symbol of Fire]] || 72,22&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Buma Katzan || 부마 카찬 || &amp;lt;code&amp;gt;Pm12_02&amp;lt;/code&amp;gt; || Zofulfei(B) (28,17) || Gagen wajik (20,15) || 0 || 0 || [[Monster items|Symbol of Chief]] || 72,23&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Agme Rita || 아그메 리타 || &amp;lt;code&amp;gt;Pf12_02&amp;lt;/code&amp;gt; || Zofulfei(G) (28,18) || Gagen wajik (20,15) || 0 || 0 || [[Monster items|Symbol of Shaman]] || 72,24&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Death and Howl || 죽음과 통곡 || &amp;lt;code&amp;gt;Pm15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Fizdenkya (21,10) || 0 || 0 || — || 72,25&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Death and Callus || 죽음과 무상 || &amp;lt;code&amp;gt;Pm15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Demiseran (19,15) || 0 || 0 || — || 72,26&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Death and Hatred || 죽음과 증오 || &amp;lt;code&amp;gt;Pm15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Hoam segin (19,20) || 0 || 0 || — || 72,27&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Death and Sorrow || 죽음과 비애 || &amp;lt;code&amp;gt;Pf15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Geosuggeid (17,15) || 0 || 0 || — || 72,28&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Death and Rage || 죽음과 분노 || &amp;lt;code&amp;gt;Pm15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Gee nage (18,15) || 0 || 0 || — || 72,29&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Death and Raver || 죽음과 광기 || &amp;lt;code&amp;gt;Pf15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Gee nage (18,15) || 0 || 0 || — || 72,30&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Gozarch || 고즈악 || &amp;lt;code&amp;gt;Pm15_01&amp;lt;/code&amp;gt; || Nu Grigori(G) (29,1) || Bind Regnents (18,20) || 0 || 0 || — || 72,31&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Neclord || 네크로드 || &amp;lt;code&amp;gt;Pm15_03&amp;lt;/code&amp;gt; || Nu Grigori(B) (29,3) || Dejive (21,20) || 0 || 0 || — || 72,32&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Barzel || 바젤 || &amp;lt;code&amp;gt;Pm12_03&amp;lt;/code&amp;gt; || Nu Grigori(B) (29,3) || Death and Rage (20,20) || 0 || 0 || — || 72,33&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Regnents || 레그넨트 || &amp;lt;code&amp;gt;Pm15_02&amp;lt;/code&amp;gt; || Nu Grigori(R) (29,2) || Bind Regnents (18,20) || 0 || 0 || — || 72,34&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Reynegameld || 레인가멜드 || &amp;lt;code&amp;gt;Pm14_01&amp;lt;/code&amp;gt; || Korelaus(Y) (30,1) || Fulmeraon (19,18) || 0 || 0 || [[Monster items|Symbol of Meld]] || 72,35&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Reynegabucco || 레인가벅코 || &amp;lt;code&amp;gt;Pm14_02&amp;lt;/code&amp;gt; || Korelaus(R) (30,2) || Omm segin (19,19) || 0 || 0 || [[Monster items|Symbol of Bucco]] || 72,36&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Reynegaaiom || 레인가이옴 || &amp;lt;code&amp;gt;Pm14_03&amp;lt;/code&amp;gt; || Korelaus(B) (30,3) || Rankerlemrio (16,18) || 0 || 0 || [[Monster items|Symbol of Aiom]] || 72,37&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Reynegaleus || 레인가레우스 || &amp;lt;code&amp;gt;Pm14_04&amp;lt;/code&amp;gt; || Korelaus(S) (30,4) || Weiz shiena (16,19) || 0 || 0 || [[Monster items|Symbol of Aleus]] || 72,38&lt;br /&gt;
|-&lt;br /&gt;
| 39 || The Great Dogof || 그레이트 도고프 || &amp;lt;code&amp;gt;Pm15_01&amp;lt;/code&amp;gt; || Nu Grigori(G) (29,1) || Dungdrajeen (17,22) || 9989 || 9999 || [[Monster items|Dogof&amp;#039;s Charm#1]] || 72,39&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Rogue || 악한 || &amp;lt;code&amp;gt;Pm13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || sude (22,1) || 200 || 9999 || — || 72,40&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Burglar || 밤도둑 || &amp;lt;code&amp;gt;Pf13_01&amp;lt;/code&amp;gt; || hadaka (31,1) || Berus geen (16,2) || 200 || 9999 || — || 72,41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Raw record data ==&lt;br /&gt;
&lt;br /&gt;
The full 32-column stat line for each record, exactly as stored. See [[Monsters (65.dat)#Record columns]] for the column map. The ones that matter here are col3/col4 drop, col8/col9 weapon (attack record), col20 life, col21 exp, col24 model (inaba row) and col25/col26 armor. &amp;#039;&amp;#039;&amp;#039;col5 is the gender&amp;#039;&amp;#039;&amp;#039;: 1 on every &amp;lt;code&amp;gt;Pm&amp;lt;/code&amp;gt; (male) row, 2 on every &amp;lt;code&amp;gt;Pf&amp;lt;/code&amp;gt; (female) row. The armor &amp;lt;code&amp;gt;hadaka&amp;lt;/code&amp;gt; (31,1) is the player baseline &amp;quot;No armor&amp;quot; (Japanese for &amp;quot;naked&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
idx name                 | full record line&lt;br /&gt;
  1 Thief                | 72 1 36 78 1 1 620 22 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 106 31 1 2 1 2 479 73 85&lt;br /&gt;
  2 Highwayman           | 72 2 36 77 1 1 620 16 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 106 31 1 2 1 2 479 73 85&lt;br /&gt;
  3 Master_Thief         | 72 3 0 0 1 1 620 16 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 106 31 1 2 1 2 479 73 85&lt;br /&gt;
  4 Thief                | 72 4 0 0 2 1 620 20 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 49 31 1 2 1 2 479 73 85&lt;br /&gt;
  5 Looter               | 72 5 0 0 2 1 620 20 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 49 31 1 2 1 2 479 73 85&lt;br /&gt;
  6 Master_Thief         | 72 6 0 0 2 1 620 20 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 49 31 1 2 1 2 479 73 85&lt;br /&gt;
  7 Mercenary            | 72 7 0 0 1 1 620 17 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 58 23 1 2 1 2 479 73 85&lt;br /&gt;
  8 Mercenary            | 72 8 0 0 2 1 620 16 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 1 23 1 2 1 2 479 73 85&lt;br /&gt;
  9 Fallen_Knight        | 72 9 0 0 1 1 620 18 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 78 25 17 1 1 2 479 73 85&lt;br /&gt;
 10 Fallen_Knight        | 72 10 0 0 2 1 620 21 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 21 25 17 1 1 2 479 73 85&lt;br /&gt;
 11 Mercenary            | 72 11 0 0 1 1 620 19 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 86 26 17 2 1 2 479 73 85&lt;br /&gt;
 12 Moo_the_Rage         | 72 12 0 0 2 1 620 19 1 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 29 26 17 2 1 2 479 73 85&lt;br /&gt;
 13 The_Doulang_Man      | 72 13 0 0 1 1 620 18 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 94 27 17 2 1 2 479 73 85&lt;br /&gt;
 14 Runi_the_Rosebud     | 72 14 0 0 2 1 620 21 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 37 27 17 2 1 2 479 73 85&lt;br /&gt;
 15 Mercenary            | 72 15 0 0 1 1 620 16 15 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 59 23 2 2 1 2 479 73 85&lt;br /&gt;
 16 Reynegapoa           | 72 16 36 149 2 1 620 16 15 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 50 30 1 2 1 2 479 73 85&lt;br /&gt;
 17 Dogof_XIII           | 72 17 36 135 1 1 620 17 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 74 25 2 2 1 2 479 73 85&lt;br /&gt;
 18 Bandit               | 72 18 0 0 1 1 620 18 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 75 25 14 2 1 2 479 73 85&lt;br /&gt;
 19 Bandit               | 72 19 0 0 2 1 620 19 10 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 17 25 1 2 1 2 479 73 85&lt;br /&gt;
 20 Dogof_XIX            | 72 20 36 141 1 1 620 17 15 0 0 0 0 0 0 0 0 0 0 200 9999 100 150 79 25 18 2 1 2 479 73 85&lt;br /&gt;
 21 People_of_Fire       | 72 21 36 142 1 1 620 20 10 0 0 0 0 0 0 0 0 0 0 0 0 100 150 99 28 1 2 2 2 479 73 85&lt;br /&gt;
 22 People_of_Fire       | 72 22 36 143 2 1 620 20 10 0 0 0 0 0 0 0 0 0 0 0 0 100 150 42 28 2 2 2 2 479 73 85&lt;br /&gt;
 23 Buma_Katzan          | 72 23 36 144 1 1 620 20 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 103 28 17 2 2 2 479 73 85&lt;br /&gt;
 24 Agme_Rita            | 72 24 36 145 2 1 620 20 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 46 28 18 2 2 2 479 73 85&lt;br /&gt;
 25 Death_and_Howl       | 72 25 0 0 1 1 620 21 10 0 0 0 0 0 0 0 0 0 0 0 0 100 150 112 29 2 1 2 2 479 73 85&lt;br /&gt;
 26 Death_and_Callus     | 72 26 0 0 1 1 620 19 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 112 29 2 1 2 2 479 73 85&lt;br /&gt;
 27 Death_and_Hatred     | 72 27 0 0 1 1 620 19 20 0 0 0 0 0 0 0 0 0 0 0 0 100 150 112 29 2 1 2 2 479 73 85&lt;br /&gt;
 28 Death_and_Sorrow     | 72 28 0 0 2 1 620 17 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 55 29 2 1 2 2 479 73 85&lt;br /&gt;
 29 Death_and_Rage       | 72 29 0 0 1 1 620 18 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 112 29 2 1 2 2 479 73 85&lt;br /&gt;
 30 Death_and_Raver      | 72 30 0 0 2 1 620 18 15 0 0 0 0 0 0 0 0 0 0 0 0 100 150 55 29 2 1 2 2 479 73 85&lt;br /&gt;
 31 Gozarch              | 72 31 0 0 1 1 620 18 20 0 0 0 0 0 0 0 0 0 0 0 0 100 150 111 29 1 1 2 2 479 73 85&lt;br /&gt;
 32 Neclord              | 72 32 0 0 1 1 620 21 20 0 0 0 0 0 0 0 0 0 0 0 0 100 150 113 29 3 1 2 2 479 73 85&lt;br /&gt;
 33 Barzel               | 72 33 0 0 1 1 620 20 20 0 0 0 0 0 0 0 0 0 0 0 0 100 150 104 29 3 2 2 2 479 73 85&lt;br /&gt;
 34 Regnents             | 72 34 0 0 1 1 620 18 20 0 0 0 0 0 0 0 0 0 0 0 0 100 150 112 29 2 1 2 2 479 73 85&lt;br /&gt;
 35 Reynegameld          | 72 35 36 150 1 1 620 19 18 0 0 0 0 0 0 0 0 0 0 0 0 100 150 107 30 1 1 2 2 479 73 85&lt;br /&gt;
 36 Reynegabucco         | 72 36 36 146 1 1 620 19 19 0 0 0 0 0 0 0 0 0 0 0 0 100 150 108 30 2 1 2 2 479 73 85&lt;br /&gt;
 37 Reynegaaiom          | 72 37 36 147 1 1 620 16 18 0 0 0 0 0 0 0 0 0 0 0 0 100 150 109 30 3 1 2 2 479 73 85&lt;br /&gt;
 38 Reynegaleus          | 72 38 36 148 1 1 620 16 19 0 0 0 0 0 0 0 0 0 0 0 0 100 150 110 30 4 2 2 2 479 73 85&lt;br /&gt;
 39 The_Great_Dogof      | 72 39 36 123 1 1 620 17 22 0 0 0 0 0 0 0 999 999 999 9989 9999 75 100 111 29 1 2 2 2 479 73 85&lt;br /&gt;
 40 Rogue                | 72 40 0 0 1 1 620 22 1 0 0 0 0 0 0 0 0 0 0 200 9999 75 100 106 31 1 2 2 2 479 73 85&lt;br /&gt;
 41 Burglar              | 72 41 0 0 2 1 620 16 2 0 0 0 0 0 0 0 0 0 0 200 9999 75 100 49 31 1 2 2 2 479 73 85&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Monsters (71.dat)]]: the Dogof gang leaders, the other unloaded monster file&lt;br /&gt;
* [[Monsters (64.dat)]], [[Monsters (65.dat)]]: column notes&lt;br /&gt;
* [[Weapons]], [[Armor]]: the gear the humans wear&lt;br /&gt;
* [[Monster items]]: their drops&lt;br /&gt;
* [[textdata inaba.dat]]: the player body models (&amp;lt;code&amp;gt;Pm&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;Pf&amp;lt;/code&amp;gt; rows)&lt;br /&gt;
* [[BIN textdata]]&lt;/div&gt;</description>
			<pubDate>Thu, 15 Oct 2026 01:25:44 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Monsters_(72.dat)</comments>
		</item>
		<item>
			<title>Scrolls</title>
			<link>https://Selrach2040.com/wiki/index.php?title=Scrolls&amp;diff=1552&amp;oldid=86</link>
			<guid isPermaLink="false">https://Selrach2040.com/wiki/index.php?title=Scrolls&amp;diff=1552&amp;oldid=86</guid>
			<description>&lt;p&gt;Scrolls: add required level/EXP, knowledge gates and the client crafting flow (via update-page on MediaWiki MCP Server)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 14 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039; (cols 11–12) — the item this scroll is &amp;quot;for&amp;quot;. For files 38–42 this is always a weapon (dat 16–21: Katana/Sword/Axe/Spear/Bow/Bow Gun); for file 43 it&amp;#039;s always a consumable (dat 10 or 34, the Medicine category). The scroll&amp;#039;s own name almost always echoes the target directly — e.g. &amp;lt;code&amp;gt;Sc.C.A.2&amp;lt;/code&amp;gt; targets the [[Weapons#C.A.2|C.A.2 katana]]; &amp;lt;code&amp;gt;Sc.Antidote&amp;lt;/code&amp;gt; targets a Medicine entry; &amp;lt;code&amp;gt;Sc.Elixir&amp;lt;/code&amp;gt; targets the rare &amp;lt;code&amp;gt;34.dat&amp;lt;/code&amp;gt; &amp;quot;revival&amp;quot; entry and needs four ingredients.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Target&amp;#039;&amp;#039;&amp;#039; (cols 11–12) — the item this scroll is &amp;quot;for&amp;quot;. For files 38–42 this is always a weapon (dat 16–21: Katana/Sword/Axe/Spear/Bow/Bow Gun); for file 43 it&amp;#039;s always a consumable (dat 10 or 34, the Medicine category). The scroll&amp;#039;s own name almost always echoes the target directly — e.g. &amp;lt;code&amp;gt;Sc.C.A.2&amp;lt;/code&amp;gt; targets the [[Weapons#C.A.2|C.A.2 katana]]; &amp;lt;code&amp;gt;Sc.Antidote&amp;lt;/code&amp;gt; targets a Medicine entry; &amp;lt;code&amp;gt;Sc.Elixir&amp;lt;/code&amp;gt; targets the rare &amp;lt;code&amp;gt;34.dat&amp;lt;/code&amp;gt; &amp;quot;revival&amp;quot; entry and needs four ingredients.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Materials&amp;#039;&amp;#039;&amp;#039; (cols 13 onward) — a variable-length list of &amp;lt;code&amp;gt;(category dat, entry, quantity)&amp;lt;/code&amp;gt; triples, ending in zero padding. For files 38–42 the category is almost always &amp;#039;&amp;#039;&amp;#039;35 (Ore)&amp;#039;&amp;#039;&amp;#039;, with higher-tier weapon scrolls occasionally also requiring &amp;#039;&amp;#039;&amp;#039;36 (Monster Item)&amp;#039;&amp;#039;&amp;#039; drops; for file 43 it&amp;#039;s consistently &amp;#039;&amp;#039;&amp;#039;11 (Food)&amp;#039;&amp;#039;&amp;#039;. Higher-tier scrolls (higher buy price) generally need more/rarer materials.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Materials&amp;#039;&amp;#039;&amp;#039; (cols 13 onward) — a variable-length list of &amp;lt;code&amp;gt;(category dat, entry, quantity)&amp;lt;/code&amp;gt; triples, ending in zero padding. For files 38–42 the category is almost always &amp;#039;&amp;#039;&amp;#039;35 (Ore)&amp;#039;&amp;#039;&amp;#039;, with higher-tier weapon scrolls occasionally also requiring &amp;#039;&amp;#039;&amp;#039;36 (Monster Item)&amp;#039;&amp;#039;&amp;#039; drops; for file 43 it&amp;#039;s consistently &amp;#039;&amp;#039;&amp;#039;11 (Food)&amp;#039;&amp;#039;&amp;#039;. Higher-tier scrolls (higher buy price) generally need more/rarer materials.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two more header-adjacent values &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cols 9–10, not shown below&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear before &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target reference — likely a required skill/&lt;/del&gt;level and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a related cost, but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exact meaning hasn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t been traced through &lt;/del&gt;the client and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isn&#039;t asserted here&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Required level&#039;&#039;&#039; &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;col 9&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— the production level needed to use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scroll (see [[#Required &lt;/ins&gt;level and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EXP|below]]). Confirmed in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;client.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Crafting EXP&#039;&#039;&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(col 10) — probably &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;production EXP one craft gives. The &lt;/ins&gt;client &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never reads it, so this is inferred from the data (see [[#Required level &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EXP|below]])&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This decode &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inferred purely from the consistent cross-referencing pattern in the data (the same dat/entry addressing scheme used by missions, NPC shops, etc.) — it hasn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t been &lt;/del&gt;confirmed against the client&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s scroll-use &lt;/del&gt;code &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;path&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so treat &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target/&lt;/del&gt;material &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interpretation as strong-but-unverified&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The target and material reading &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now &#039;&#039;&lt;/ins&gt;&#039;confirmed against the client&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; (rg.exe, traced October 2026; see [[#How crafting works|How crafting works]]): the crafting &lt;/ins&gt;code &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reads the target to choose which production skill to check&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and reads &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seven &lt;/ins&gt;material &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slots to find the items to consume&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because scrolls have no combat stats and no description text, this page skips the per-item infobox pattern used on [[Rings]]/[[Armor]]/[[Weapons]] and lists every scroll in one table instead. Each name is still individually anchored, so it can be linked directly, e.g. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Scrolls#Sc.C.A.2]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → [[Scrolls#Sc.C.A.2|Sc.C.A.2]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because scrolls have no combat stats and no description text, this page skips the per-item infobox pattern used on [[Rings]]/[[Armor]]/[[Weapons]] and lists every scroll in one table instead. Each name is still individually anchored, so it can be linked directly, e.g. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Scrolls#Sc.C.A.2]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; → [[Scrolls#Sc.C.A.2|Sc.C.A.2]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;icon index&amp;#039;&amp;#039;&amp;#039; is one flat value per book/file (616–621) — a generic scroll-book graphic shared by every entry in that file, not a per-item icon; the [[BIN bitmapdata|&amp;lt;code&amp;gt;bitmapdata&amp;lt;/code&amp;gt;]] image id is still listed per row for consistency with the other catalogs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;icon index&amp;#039;&amp;#039;&amp;#039; is one flat value per book/file (616–621) — a generic scroll-book graphic shared by every entry in that file, not a per-item icon; the [[BIN bitmapdata|&amp;lt;code&amp;gt;bitmapdata&amp;lt;/code&amp;gt;]] image id is still listed per row for consistency with the other catalogs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Required level and EXP ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cols 9 and 10 always come in fixed pairs:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Col 9 (required level) !! Col 10 (EXP?)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 1 || 100&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 3 || 300&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 10 || 2,000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 30 || 6,000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 50 || 10,000 or 100,000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 80 || 800,000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Col 9 is the required production level&#039;&#039;&#039; (confirmed). When you use a scroll, the client checks the production skill that matches the target weapon: Katana production for a katana, Sword production for a sword, and so on. If your level is below col 9, it plays the error sound and sends nothing. The scroll&#039;s detail panel shows this number. Medicine scrolls (book 43) target a non-weapon, so the client counts your level as 1 and they always pass (their col 9 is 1).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Col 10 is probably the production EXP one craft gives&#039;&#039;&#039; (inferred). Nothing in the client reads it, which fits EXP: the server hands out EXP. The values track col 9 and match the production EXP table&#039;s scale. The client&#039;s production table (&amp;lt;code&amp;gt;g_SkillXpToNextLevel_Production&amp;lt;/code&amp;gt; @ 0x004e5c88) needs 7,000 EXP to go from level 10 to 11, about three level-10 crafts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Knowledge requirements ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The six books are named in the client as recipe categories. Three of them are written in an ancient language and need the matching knowledge skill (from the language [[Obelisks|obelisks]]):&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Book !! Client name !! Needs&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 38 || NormalRecipe || nothing&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 39 || RaynegardRecipe || Raynegard knowledge level 3+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 40 || DoulanghaimRecipe || Doulanghaim knowledge level 3+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 41 || ShienaRecipe || Shiena knowledge level 3+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 42 || EvilRecipe || nothing&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 43 || PotionRecipe || nothing&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Below level 3, double-clicking the scroll does nothing, and its detail panel shows a &quot;can&#039;t read this&quot; message instead of the recipe.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How crafting works ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traced in rg.exe (October 2026). Older notes called packets 0x16 / 0xC03E a &quot;weapon reload&quot;; they are crafting.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Use the scroll.&#039;&#039;&#039; Double-click a scroll in your inventory. The client enters its crafting state (log text &amp;lt;code&amp;gt;MODE:MAKE&amp;lt;/code&amp;gt;). The scroll stays in your inventory the whole time.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Client checks.&#039;&#039;&#039; It checks your production level against col 9. Then it searches your inventory for each material slot, taking as many matching items as the slot&#039;s quantity. If a slot can&#039;t be filled, the search stops early but &#039;&#039;&#039;still sends whatever it found&#039;&#039;&#039;, so a server has to check the full recipe itself. Only an empty material list stops the request.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Request (client → server 0x16):&#039;&#039;&#039; the scroll&#039;s reference, then a count, then the reference of every material item to use.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Server answer.&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#* &#039;&#039;&#039;Success (0xC03E):&#039;&#039;&#039; the server sends the finished item. The client puts it &#039;&#039;&#039;on your mouse cursor&#039;&#039;&#039;, removes the materials it sent from your inventory, and plays a success sound. If something is already on the cursor, the client rejects it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#* &#039;&#039;&#039;Refusal:&#039;&#039;&#039; the server answers the pending request with a failure. The client plays the error sound and nothing is used up.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Place the item.&#039;&#039;&#039; You click to put the new item into an inventory slot (client 0x0E) or drop it on the ground (client 0x0B).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The scroll is never used up.&#039;&#039;&#039; Only the materials are, so one scroll is a recipe you can craft from again and again. This fits player memories of crafters mass-producing weapons to level their crafting skills.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Still unknown: what level a crafted weapon starts at, and whether the original server stamped the crafter&#039;s name on it (the Korean preview says crafted gear carried the maker&#039;s name).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Wed, 14 Oct 2026 21:02:42 GMT</pubDate>
			<dc:creator>Selrach2040</dc:creator>
			<comments>https://Selrach2040.com/wiki/index.php/Talk:Scrolls</comments>
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