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'''Monsters (68.dat)''' documents the 12 monster records in <code>68.dat</code>, the fifth of the game's monster definition files (record type 9 in the [[textdata NN.dat|<code>NN.dat</code>]] format โ a 32-column stat line per record). It continues the per-file monster catalog of [[Monsters (64.dat)]], [[Monsters (65.dat)]], [[Monsters (66.dat)]], [[Monsters (67.dat)]]; flavor text is transcribed from <code>cpt68.txt</code> (<code>Korean~English</code>). Confirmed columns (see [[Monsters (65.dat)#Record columns]] for the full best-guess map): '''col1''' = dat number, '''col2''' = record index, '''col3'''+'''col4''' = the <code>(category dat, entry)</code> '''drop''' reference, '''col9''' + '''col24''' = [[textdata inaba.dat|inaba.dat]] appearance-row references. 2 of its monsters (Fizbaia (68,5), Uthunia (68,6)) have col3 ≠ 36 and drop from a different [[textdata NN.dat|category dat]] (e.g. food from <code>11.dat</code>) rather than a [[Monster items|monster-item]] token โ more evidence that col3 is a general drop-category selector. == Overview == {| class="wikitable sortable" ! # !! Name !! Korean !! Drops !! ID |- | 1 || [[#Baluaus|Baluaus]] || ๋ฐ๋ฃจ์์ฐ์ค || [[Monster items#Baluaus's_scale_36_12|Baluaus's scale]] || 68,1 |- | 2 || [[#Balumeld|Balumeld]] || ๋ฐ๋ฃจ๋ฉ๋ || [[Monster items#Balumeld's_scale_36_13|Balumeld's scale]] || 68,2 |- | 3 || [[#Balupilo|Balupilo]] || ๋ฐ๋ฃจํผ๋ก || [[Monster items#Balupilo's_scale_36_14|Balupilo's scale]] || 68,3 |- | 4 || [[#Melguis|Melguis]] || ๋ฉ๊ฑฐ์ด์ค || [[Monster items#Melguis's_fang_36_24|Melguis's fang]] || 68,4 |- | 5 || [[#Fizbaia|Fizbaia]] || ํผ์ฆ๋ฐ์ด์ || Fizbaia's liver <small>(food, 11.dat #33)</small> || 68,5 |- | 6 || [[#Uthunia|Uthunia]] || ์ฐํฐ๋์ || Uthunia's liver <small>(food, 11.dat #34)</small> || 68,6 |- | 7 || [[#Sodglow|Sodglow]] || ์๋๊ธ๋ก || [[Monster items#Sodglow's_fang_36_53|Sodglow's fang]] || 68,7 |- | 8 || [[#Utonaglow|Utonaglow]] || ์ฐํค๊ธ๋ก || [[Monster items#Utonaglow's_fang_36_54|Utonaglow's fang]] || 68,8 |- | 9 || [[#Ruzglow|Ruzglow]] || ๋ฌ์ฆ๊ธ๋ก || [[Monster items#Ruzglow's_fang_36_55|Ruzglow's fang]] || 68,9 |- | 10 || [[#Argoul|Argoul]] || ์๋ฅด๊ณจ || [[Monster items#Argoul's_fang_36_56|Argoul's fang]] || 68,10 |- | 11 || [[#Zgoul|Zgoul]] || ์ฆ๊ณจ || [[Monster items#Zgoul's_fang_36_57|Zgoul's fang]] || 68,11 |- | 12 || [[#Gidgoul|Gidgoul]] || ๊ธฐ๋๊ณจ || [[Monster items#Gidgoul's_fang_36_58|Gidgoul's fang]] || 68,12 |} == Raw record data == The full 32-column stat line for each record, exactly as stored (col1 = dat 68, col2 = index, col3 = drop category dat, col4 = drop entry, col9/col24 = [[textdata inaba.dat|inaba.dat]] appearance rows). See [[Monsters (65.dat)#Record columns]] for the best-guess column map. <pre> idx name | full record line 1 Baluaus | 68 1 36 12 0 1 620 62 91 365 0 0 0 0 0 0 510 330 240 1080 880 150 0 245 61 13 1 1 1 389 74 85 2 Balumeld | 68 2 36 13 0 1 620 62 92 365 0 0 0 0 0 0 570 430 280 1440 1080 150 0 246 61 14 1 1 1 389 74 85 3 Balupilo | 68 3 36 14 0 1 620 62 93 365 0 0 0 0 0 0 630 530 320 1800 1480 150 0 247 61 15 1 1 1 389 74 85 4 Melguis | 68 4 36 24 0 0 621 62 106 361 0 0 0 0 0 0 370 666 260 960 460 150 0 257 61 25 1 1 1 0 75 85 5 Fizbaia | 68 5 11 33 0 0 621 62 107 361 0 0 0 0 0 0 430 777 300 1260 860 150 0 258 61 26 1 1 1 0 75 85 6 Uthunia | 68 6 11 34 0 0 621 62 108 361 0 0 0 0 0 0 490 888 340 1560 1260 150 0 259 61 27 1 1 1 0 75 85 7 Sodglow | 68 7 36 53 0 0 620 62 145 416 408 62 146 0 0 0 400 360 140 600 288 100 200 290 61 58 2 2 2 0 73 85 8 Utonaglow | 68 8 36 54 0 0 620 62 147 416 408 62 148 0 0 0 500 460 200 900 588 100 200 291 61 59 2 2 2 0 73 85 9 Ruzglow | 68 9 36 55 0 0 620 62 149 416 408 62 150 0 0 0 600 560 220 1200 888 100 200 292 61 60 2 2 2 0 73 85 10 Argoul | 68 10 36 56 1 0 620 63 46 376 338 62 151 0 0 0 250 100 90 360 79 150 0 293 61 61 1 1 1 0 73 85 11 Zgoul | 68 11 36 57 1 0 620 63 47 376 338 62 152 0 0 0 350 160 190 780 339 150 0 294 61 62 1 1 1 0 73 85 12 Gidgoul | 68 12 36 58 1 0 620 63 48 376 338 62 153 0 0 0 450 220 290 1440 889 150 0 295 61 63 1 1 1 0 73 85 </pre> == Monster catalog == === Baluaus === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Baluaus |- ! Korean || ๋ฐ๋ฃจ์์ฐ์ค |- ! Drops || [[Monster items#Baluaus's_scale_36_12|Baluaus's scale]] |- ! ID || 68,1 |} A human or a monster? His real identity isstill full of mystery. After we had someheated discussion in our Xailen Lab, we decided not to focus on his identity but on how to handle the monster. As a first step, we gave him a name Baluaus that signifies Dragon man in ancient books in Raynegar. : ์ฌ๋์ธ๊ฐ, ์ง์น์ธ๊ฐ? ์ด ๊ดด๋ฌผ์ ์ ์ฒด๋ ์์ง ์์๊ป๋ผ์ ์ธ์ฌ ์์ด. ์์ด๋ ์ฐ๊ตฌ๊ธฐ๊ด์์๋ ๋ ผ์์ด ๋ฒ์ด์ก์ง๋ง, ๊ฒฐ๊ตญ ์ง์๊ท๋ช ์ ์ ์์ค๋จํ๊ณ ๋์ฒ๋ฐฉ์์ ๊ฐ๊ตฌํ๋ ๋์์ ๊ณผ์ ์ ๋งค๋ฌ๋ฆฌ๊ธฐ๋ก ํ์ง. ๊ทธ ์ฒซ๊ฑธ์์ผ๋ก ์ด ๊ดด๋ฌผ์๊ฒ ๋ ์ธ๊ฐ๋์ ๋ฌธํ ๊ณณ๊ณณ์ ๋์ค๋ '์ฉ์ธ๊ฐ'์ ๋ปํ๋ ๋ฐ๋ฃจ์์ฐ์ค๋ผ๋ ์ด๋ฆ์ ๋ถ์์ด <br style="clear:both" /> === Balumeld === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Balumeld |- ! Korean || ๋ฐ๋ฃจ๋ฉ๋ |- ! Drops || [[Monster items#Balumeld's_scale_36_13|Balumeld's scale]] |- ! ID || 68,2 |} Baluaus, Balumeld, Balupilo, these monsters of dragon men all have fearful old swords. Although we collected their swords, we couldn't specify their sources since the swords were badly damaged. Theseare blunt swords, but Balumeld's sword is really awesome. Once you find it impossible to defeat him, just run away. : ๋ฐ๋ฃจ์์ฐ์ค, ๋ฐ๋ฃจ๋ฉ๋, ๋ฐ๋ฃจํผ๋ก. ์ด ์ฉ์ธ๊ฐ ๊ดด๋ฌผ์ ์์ฃผ ์ค๋๋ ๊ฒ์ ๊ฐ๊ณ ์์ด. ์ฐ๋ฆฌ๊ฐ ํ์ํ ์ด๋ค์ ๋๊ฒ์ ํํ๋ก ๋ง์ด ๋ถ์๋์ด ์์ด์ ๊ทธ ๊ธฐ์์ ์ธก์ ํ ์ ์์์ง. ์ด์จ๋ ๋ฌด๋ ๊ฒ์ด๊ธด ํ์ง๋ง, ๋ฐ๋ฃจ๋ฉ๋๊ฐ ํ๋๋ฅผ ๋๋ ์ ๋ง ๋ฌด์๋ฌด์ํด. ์๋๊ฐ ์๋๋ค๋ ๊ฑธ ์์๋ค๋ฉด, ๋๋ง์น๋ ์ ๋ฐ์ ์์ง <br style="clear:both" /> === Balupilo === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Balupilo |- ! Korean || ๋ฐ๋ฃจํผ๋ก |- ! Drops || [[Monster items#Balupilo's_scale_36_14|Balupilo's scale]] |- ! ID || 68,3 |} Balupilo is an expert of swords. said one of our experienced swordsmen, explaining the monster. He said that the monster of dragon men, including Balupilo,come to us with ancient sword techniques. We can't get a rush resulton what his attacks are for. But he is one of the mostdangerous monsters for us. : ๋ฐ๋ฃจํผ๋ก๋ ์ผ๋ฅ ๊ฒ๊ฐ์ด์ผ. ์ฐ๋ฆฌ๊ฐ ์๋ ๋ฐ์ด๋ ๊ฒ๊ฐ ์ค ํ์ฌ๋์ด ์ด ๊ดด๋ฌผ์ ๊ฐ๋ฆฌ์ผ ๊ทธ๋ ๊ฒ ๋งํ์ง. ๊ทธ์ ๋ง์ ๋ฐ๋ฅด๋ฉด, ๋ฐ๋ฃจํผ๋ก๋ฅผ ๋น๋กฏํ ์ฉ์ธ๊ฐ ๊ดด๋ฌผ์ ๊ณ ๋ ๊ฒ์ ๋ก ๊ณต๊ฒฉํด ์จ๋ค๊ณ ํด. ์ด๊ฒ์ ์๋จํ ์๋ ์์ง๋ง, ๋ฐ๋ฃจํผ๋ก๊ฐ ์ฐ๋ฆฌ๋ค์๊ฒ ๊ฐ์ฅ ์ํํ ๊ดด๋ฌผ ์ค ํ๋๋ผ๋ ๊ฒ์ ํ๋ฆผ์์ด <br style="clear:both" /> === Melguis === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Melguis |- ! Korean || ๋ฉ๊ฑฐ์ด์ค |- ! Drops || [[Monster items#Melguis's_fang_36_24|Melguis's fang]] |- ! ID || 68,4 |} A monster without shape. This could be theright word to describe Melguis briefly.The mysterious creature can disappear himself to freely attack his preys from behind. Generally, weak creatures are protectively colored to hide them, which is a method to survive, but the theory seems not to apply to Melguis. : ํ์ฒด์๋ ๊ดด๋ฌผ. ๋ฉ๊ฑฐ์ด์ค๋ ํ๋ง๋๋ก ํํํ๋ฉด ๊ทธ๋ ๊ฒ ๋ ๊ฒ์ด๋ค. ์ด ์ด์ํ ์๋ช ์ฒด๋ ์๊ธฐ ๋ชจ์ต์ ๊ฐ์ถ๊ณ ์์ ์์ฌ๋ก ์ ์ ๋ฑ๋ค์์ ๊ณต๊ฒฉํด ์ฌ ์ ์๋ค. ๋ณดํธ์์ ์ฝํ ์๋ฌผ์ด ๋ชจ์ต์ ์จ๊ธฐ๊ธฐ ์ํด ์ฌ์ฉํ๋, ๋งํ์๋ฉด ์์กด์๋จ์ด๋ผ๋ ๊ฒ์ด ์ผ๋ฐ์ ์ธ๋ฐ, ์ด ์๋ฌผ์๊ฒ๋ ์ ์ฉ๋์ง ์๋ ๊ฒ ๊ฐ๋ค <br style="clear:both" /> === Fizbaia === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Fizbaia |- ! Korean || ํผ์ฆ๋ฐ์ด์ |- ! Drops || Fizbaia's liver <small>(food, 11.dat #33)</small> |- ! ID || 68,5 |} Fizbaia, a monster with golden eyes on hishead and abdomen, was kind of creepy tohave found the creature. He is able to disappear himself, so we can't usually seehim. The only way to see him is to find his dead body . The creepy golden eyes shinning on the corpse...What is he staring at? : ํผ์ฆ๋ฐ์ด์๋ ๋จธ๋ฆฌ์ ๋ฐฐ์ ํฉ๊ธ๋์์ด ์๋ ๊ดด๋ฌผ์ด์ผ. ์ด ์ฌ์ค์ด ํ์ธ๋ ๊ณผ์ ์ ์ข ์ผ์ค์คํ์ง. ๊ทธ๋ค์ ๋ชจ์ต์ ๊ฐ์ถ๋ ๋ฅ๋ ฅ์ด ์์ด์, ๋ชฉ๊ฒฉํ๋ ๊ฒ ์์ฒด๊ฐ ๋ถ๊ฐ๋ฅํด. ์ด ๋๋ฌธ์, ๋ช ํํ ์ธํ์ ํ์ธํ๋ ค๋ฉด, ์์ฒด๋ฅผ ์ฐพ์๋ณด๋ ๋ฐฉ๋ฒ๋ฐ์ ์์ด. ๊ทธ ์ก์ฅ์์ ๋ฒ๋ฉ์ด๋ ์ผ์ค์คํ ํฉ๊ธ ๋... ๋ฌด์์ ๋ฐ๋ผ๋ณด๊ณ ์๋ ๊ฑฐ์ง <br style="clear:both" /> === Uthunia === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Uthunia |- ! Korean || ์ฐํฐ๋์ |- ! Drops || Uthunia's liver <small>(food, 11.dat #34)</small> |- ! ID || 68,6 |} He is Spirit, said a first witness of Uthunia. The mysterious monster handed down within Raynard seems to be an artificial living that people in Raynegardcreated for guarding of the FlareDriver. He secretly stays in every spot ofthe facilities. Once he catches enemies invading, he starts moving and kills them. : '์ฑ๋ น' ์ฐํฐ๋์๋ฅผ ์ต์ด๋ก ๋ชฉ๊ฒฉํ ์ฌ๋์ด ์ด๋ ๊ฒ ๋ถ๋ ๋ค๊ณ ํด. ๋ ์ด๋๋์ ์ ํด์ง๋ ์ด์ํ ์ฑ๋ น ์ด๋ฆ์ ๊ฐ์ง ์ด ๊ดด๋ฌผ์ ๊ณ ๋ ๋ ์ธ๊ฐ๋์ธ์ด ํ๋์ด๋๋ผ์ด๋ฒ ๋ฐฉ์๋ฅผ ์ํด ๋ง๋ค์ด๋ธ ์ธ๊ณต์๋ช ์ฒด ๊ฐ์. ๊ทธ๋ค์ ๋ชจ์ต์ ๊ฐ์ถ ์ฑ ์์ค์ ๊ณณ๊ณณ์ ์จ์ด ์๋ค๊ฐ ์ ์ ์นจ์ ์ ํ์งํ๋ฉด ๊ณง๋ฐ๋ก ์์ง์ฌ ์นจ์ ์๋ฅผ ๊ณต๊ฒฉํ์ง <br style="clear:both" /> === Sodglow === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Sodglow |- ! Korean || ์๋๊ธ๋ก |- ! Drops || [[Monster items#Sodglow's_fang_36_53|Sodglow's fang]] |- ! ID || 68,7 |} He is in the shape of an insect but actually he is a guardian created for guarding the facilities in Raynegard. He can move in many different places by changing his shape from in flying style toin walking style. As the name means, once he finds his enemies, he charges at them. : ๊ณค์ถฉํํ๋ฅผ ํ๊ณ ์์ง๋ง, ์ฌ์ค์ ๊ณ ๋ ๋ ์ธ๊ฐ๋์์ ๋ง๋ค์ด์ง ์์ค๋ฐฉ์์ฉ ์ํธ์๋ค. ๋นํํํ์์ ๋ณดํํํ๋ก ๋ณํํจ์ผ๋ก์จ ๋ค์ํ ์ฅ์์์ ํ๋ํ ์ ์๋ค. ๊ทธ ์ด๋ฆ์ด ๋ํ๋ด๋ฏ ์ ์ ๋ฐ๊ฒฌํ๋ฉด ์ผ์ง์ ์ผ๋ก ๋์งํด์จ๋ค <br style="clear:both" /> === Utonaglow === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Utonaglow |- ! Korean || ์ฐํค๊ธ๋ก |- ! Drops || [[Monster items#Utonaglow's_fang_36_54|Utonaglow's fang]] |- ! ID || 68,8 |} An ancient guardian with an insect look, stationed at a strategic point. He thoroughly attacks invaders with his keen fangs and destructive sound wave. He has two styles of action, one is flying and the other is walking. His flying speed is the highest among all creatures. He could be the right one for a final defense. : ๋ ์ธ๊ฐ๋์ธ์ด ์์ค์ ์์์์์ ๋ฐฐ์นํ ๊ณค์ถฉ๊ฐ์ด ์๊ธด ๊ณ ๋ ์ํธ์์ผ. ๋ ์นด๋ก์ด ์ก๊ณณ๋์ ํ๊ดด์ํ๋ฅผ ์ฌ์ฉํด์ ์นจ์ ์๋ฅผ ๊ณต๊ฒฉํ์ง. ํ์ ๋ ๋ฐ์ ์ํ๋ฉด, ๋ณดํํํ์ ๋นํํํ์ ๋๊ฐ์ง ํํ๋ฅผ ํ๋๋ฐ, ๋นํํํ๋ฅผ ์ทจํ ๋๋ ์ง์์ ์ด๋ค ์๋ฌผ๋ณด๋ค ๋นจ๋ฆฌ ๋ ๊ธฐ ๋๋ฌธ์ ์ตํ์ ๋ฐฉ์ด์ ๋ฑ ์ด์ธ๋ฆฌ๋ ์กด์ฌ๋ผ๊ณ ํ ์ ์์ด <br style="clear:both" /> === Ruzglow === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Ruzglow |- ! Korean || ๋ฌ์ฆ๊ธ๋ก |- ! Drops || [[Monster items#Ruzglow's_fang_36_55|Ruzglow's fang]] |- ! ID || 68,9 |} The Raynegard must never have imagined thelast day of their victory as all other flourished civilizations ended without exceptions. But they also disappeared fromthe history. Only Ruzgiow who were createdfor guarding their facilities have been working even after they lost their king. : ์ข ๋ง์ด๋ผ๋ ๋ง์ ๋ ์ธ๊ฐ๋์์ ๊ธ๊ธฐ์๋๋ ๋ง์ด์์ด. ์ํ๋ฅผ ๋๋ ธ๋ ๋ฌธ๋ช ์ด ๊ทธ๋ ๋ฏ์ด, ๊ทธ๋ค์ ์๊ด์ด ๋ฌด๋์ง๋ ๋ ์ด ์ค๋ฆฌ๋ผ๊ณ ๋ ์์์กฐ์ฐจ ํ๊ธฐ ํ๋ค์์ ๊ฑฐ์ผ. ํ์ง๋ง, ์ญ์ ๊ทธ๋ค๋ ์ญ์ฌ์์ ์ฌ๋ผ์ ธ๋ฒ๋ ธ์ง. ๊ทธ๋ฆฌ๊ณ , ๊ทธ๋ค์ ์์ค์ ์ํธํ๊ธฐ ์ํด ๋ง๋ค์ด์ง ๋ฌ์ฆ๊ธ๋ก๋ง์ด ์ฃผ์ธ์ ์์ ์ง๊ธ๋ ๊ณ์ ํ๋ํ๊ณ ์๋ ๊ฑฐ์ผ <br style="clear:both" /> === Argoul === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Argoul |- ! Korean || ์๋ฅด๊ณจ |- ! Drops || [[Monster items#Argoul's_fang_36_56|Argoul's fang]] |- ! ID || 68,10 |} Argorl was thought to be a new breed of aninsect for he shows up in a desert to randomly bear down on travelers. But Xailen Lab found that its body is covered with metals, and scars obviously as an artificial product. Though his corpse sank, there must be someone who created the monster and threw him in the deser. : ์๋ฅด๊ณจ์ ์ฌ๋ง์์ ๋ํ๋ ์ฌํ์๋ฅผ ๊ณต๊ฒฉํ๊ธฐ ๋๋ฌธ์, ์ ์ข ๊ณค์ถฉ์ด๋ผ๊ณ ์ฌ๊ฒจ์ก์์ด. ๊ทธ๋ฐ๋ฐ ์ฃฝ์ ์์ฒด๋ฅผ ์กฐ์ฌํ ์์ด์ฐ ์ง์์ ๋ง๋ก๋, ๊ทธ ํ๋ฉด์ด ๊ธ์์ผ๋ก ๋ค๋ฎํ ์์ด์ ์ธ๊ณต ์ ์กฐ๋ฌผ์ด๋ผ๋ ๊ฑฐ์ผ. ๊ฒฐ๊ตญ ๊ทธ ์์ฒด๋ ๋ชจ๋์์ ๊ฐ๋ผ์์ ๋ฒ๋ ธ์ง๋ง, ์ด๋ฐ ๊ดด๋ฌผ์ ๋ง๋ค์ด ์ฌ๋ง์ ๋ด๋ณด๋ด๋ ๋๊ตฐ๊ฐ๊ฐ ์กด์ฌํ๋ ๊ฒ ํ๋ฆผ์์ด <br style="clear:both" /> === Zgoul === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Zgoul |- ! Korean || ์ฆ๊ณจ |- ! Drops || [[Monster items#Zgoul's_fang_36_57|Zgoul's fang]] |- ! ID || 68,11 |} Zgoul has a body covered with metals, he suddenly bears down on travelers around relics. His main weapon is neither the unique tail nor the chelicera, but a heatgun, an unimaginable fierce weapon. Such a creature cannot exist on the earth.Probably, someone invented the artificial life as a weapon. Who could it be. : ๊ณ ๋ ์ ์ ์ฃผ๋ณ์์ ์ฌํ์๋ฅผ ๊ณต๊ฒฉํด์ค๋ ์ฆ๊ณจ์ ์ ์ ์ด ๊ธ์์ผ๋ก ๋ค๋ฎํ ์์๊ป๋ผ์ ์กด์ฌ์ผ. ์ฃผ๋ ๋ฌด๊ธฐ๋ ํน์ง์ ์ธ ๊ผฌ๋ฆฌ๋ ์ง๊ฒ๋ฐ๋ ์๋, ์ฐ๋ฆฌ์ ์์์ ์ด์ํ๋ ์ ๋ณ๊ธฐ ์ ์ธ์ ์ด์ธ๋ฐ, ์ด๋ฐ ํน์ง์ ๊ฐ์ง ์๋ฌผ์ ์ด ์ง์์์๋ ์กด์ฌํ ์ ์์ด. ์๋ง ๋๊ตฐ๊ฐ๊ฐ ๋ณ๊ธฐ๋ก ์ด ์ธ๊ณต์๋ช ์ฒด๋ฅผ ๋ง๋ค์์ ๊ฑฐ์ผ. ๋๋์ฒด ๋๊ฐ? <br style="clear:both" /> === Gidgoul === {| class="wikitable" style="float:right; clear:right; margin:0 0 1em 1em;" ! colspan="2" | Gidgoul |- ! Korean || ๊ธฐ๋๊ณจ |- ! Drops || [[Monster items#Gidgoul's_fang_36_58|Gidgoul's fang]] |- ! ID || 68,12 |} Gidgoul is an iron monster created by theRaynegard for guarding their facilities. Whoever approaches, he cognizes all as hidenemies, he shoots heat wave from a distant position. The man-made monster killed many people for nothing. What was it that the Raynegard tried to protect, sacrificing the enormous number of live. : ๊ธฐ๋๊ณจ์ ๋ ์ธ๊ฐ๋์ธ์ด ์์ ๋ค์ ์์ค์ ์งํค๊ธฐ ์ํด ๋ง๋ค์ด๋ธ ๊ฐ์ฒ ๊ดด๋ฌผ์ด์ผ. ์ ๊ทผํ๋ ์ฌ๋์ ๋ชจ๋ ์ ์ผ๋ก ์ธ์ํ๊ณ ์๊ฑฐ๋ฆฌ์์ ์ ์ธ์ ์ ์๋ ์ด ๊ธฐ๊ณ๊ดด๋ฌผ์ ์ํด ์๋ฌด ์ด์ ์์ด ์ฃฝ์ ์ฌ๋์ ์ด๋ฃจ ํค์๋ฆด ์ ์์ด. ์ด๋ฐ ๋ฌด์๋นํ ์ด์ก์๋ฅผ ๋ง๋ ๊ณ ๋ ๋ ์ธ๊ฐ๋์ธ์ด ๊ทธ๋ ๊ฒ๊น์ง ํด์ ์งํค๋ ค๊ณ ํ๋ ๊ฒ์ ๋ฌด์์ด์ง <br style="clear:both" /> == Record columns == See [[Monsters (65.dat)#Record columns]] for the full annotated best-guess map of the 32-column type-9 record (parser <code>MonsterRecord_Init @ 00485c10</code>; <code>col<sub>n</sub></code> โ offset <code>0x24 + 4ยท(n โ 1)</code>). In brief: '''1'''=dat, '''2'''=index, '''3'''=drop category dat, '''4'''=drop entry, '''9'''/'''24'''=[[textdata inaba.dat|inaba.dat]] appearance rows, '''17'''=DEF, '''18'''=OFC, '''19'''=attack range, '''20'''=HP, '''21'''=EXP/reward (cols 17โ21 inferred from data โ no client reader; server-side). 68.dat is the first file where col6 <b>varies within the file</b>: <code>1</code> for the Baluaus dragon family (68,1โ3), <code>0</code> for the rest โ so col6 is a <b>per-family group id</b>, not per-file as the uniform earlier files (64โ0, 65โ1, 66โ0, 67โ0) had suggested. == See also == * [[Monsters (64.dat)]], [[Monsters (65.dat)]], [[Monsters (66.dat)]], [[Monsters (67.dat)]] โ the earlier monster files (64/65 carry the reverse-engineering notes) * [[Monsters]] * [[Monster items]] โ the monster-item drops (<code>36.dat</code>) * [[textdata NN.dat]] โ record format (type 9 monster block) * [[BIN textdata]]
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