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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Monsters (69.dat)&amp;#039;&amp;#039;&amp;#039; documents the 3 monster records in &amp;lt;code&amp;gt;69.dat&amp;lt;/code&amp;gt;, the sixth of&lt;br /&gt;
the game&amp;#039;s monster definition files (record type 9 in the [[textdata NN.dat|&amp;lt;code&amp;gt;NN.dat&amp;lt;/code&amp;gt;]]&lt;br /&gt;
format — a 32-column stat line per record). It continues the per-file monster catalog of&lt;br /&gt;
[[Monsters (64.dat)]], [[Monsters (65.dat)]], [[Monsters (66.dat)]], [[Monsters (67.dat)]], [[Monsters (68.dat)]]; flavor text is transcribed from &amp;lt;code&amp;gt;cpt69.txt&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;Korean~English&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
Confirmed columns (see [[Monsters (65.dat)#Record columns]] for the full best-guess map): &amp;#039;&amp;#039;&amp;#039;col1&amp;#039;&amp;#039;&amp;#039; =&lt;br /&gt;
dat number, &amp;#039;&amp;#039;&amp;#039;col2&amp;#039;&amp;#039;&amp;#039; = record index, &amp;#039;&amp;#039;&amp;#039;col3&amp;#039;&amp;#039;&amp;#039;+&amp;#039;&amp;#039;&amp;#039;col4&amp;#039;&amp;#039;&amp;#039; = the &amp;lt;code&amp;gt;(category dat, entry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;drop&amp;#039;&amp;#039;&amp;#039; reference, &amp;#039;&amp;#039;&amp;#039;col9&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;col24&amp;#039;&amp;#039;&amp;#039; = [[textdata inaba.dat|inaba.dat]] appearance-row&lt;br /&gt;
references. All three are the &amp;quot;recently awoken ancient guardian&amp;quot; trio — guardian-tier bosses with very&lt;br /&gt;
high HP (col20 = 10800–19200).&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Name !! Korean !! Drops !! ID&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[#Baluguin|Baluguin]] || 바루가인 || [[Monster items#Baluguin&amp;#039;s_scale_36_107|Baluguin&amp;#039;s scale]] || 69,1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[#Korelaud|Korelaud]] || 코레라우드 || [[Monster items#Korelaud&amp;#039;s_scale_36_108|Korelaud&amp;#039;s scale]] || 69,2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[#Yumanse|Yumanse]] || 유만스 || [[Monster items#Yumanse&amp;#039;s_scale_36_109|Yumanse&amp;#039;s scale]] || 69,3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Raw record data ==&lt;br /&gt;
&lt;br /&gt;
The full 32-column stat line for each record, exactly as stored (col1 = dat 69, col2 = index, col3 = drop category dat, col4 = drop entry, col9/col24 = [[textdata inaba.dat|inaba.dat]] appearance rows). See [[Monsters (65.dat)#Record columns]] for the best-guess column map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
idx name             | full record line&lt;br /&gt;
  1 Baluguin         | 69 1 36 107 0 1 621 62 52 366 0 63 16 380 381 0 530 330 280 10800 1800 150 0 227 61 143 1 1 1 389 73 85&lt;br /&gt;
  2 Korelaud         | 69 2 36 108 0 1 621 62 53 366 0 63 17 380 381 0 590 430 320 14400 2400 150 0 228 61 144 1 1 1 389 73 85&lt;br /&gt;
  3 Yumanse          | 69 3 36 109 0 1 621 62 54 366 0 63 18 380 381 0 650 530 360 19200 3200 150 0 229 61 145 1 1 1 389 73 85&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monster catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Baluguin ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Baluguin&lt;br /&gt;
|-&lt;br /&gt;
! Korean || 바루가인&lt;br /&gt;
|-&lt;br /&gt;
! Drops || [[Monster items#Baluguin&amp;#039;s_scale_36_107|Baluguin&amp;#039;s scale]]&lt;br /&gt;
|-&lt;br /&gt;
! ID || 69,1&lt;br /&gt;
|}&lt;br /&gt;
A stone statue that was supposedly imitated from the Raynegard guardian deity. Even before we see detailed research from our Xailen Lab, we can find some written descriptions about the guardian in Raynegard books. But it&amp;#039;s really strange that none of them mentionedabout its association with religions.&lt;br /&gt;
&lt;br /&gt;
: 고대 레인가드문명의 수호신을 본뜬 것으로 여겨지는 석상. 우리 자이렌 연구기관의 상세한 연구를 기다릴 것도 없이, 레인가드 문헌을 읽어보면 바로 수호자(가디언)에 대한 기술을 발견할 수 있을 것이다. 단, 이 수호자가 신앙에 관련된 것이라는 언급은 어디에도 나와 있지 않은 것은 정말 이상한 일이다&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Korelaud ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Korelaud&lt;br /&gt;
|-&lt;br /&gt;
! Korean || 코레라우드&lt;br /&gt;
|-&lt;br /&gt;
! Drops || [[Monster items#Korelaud&amp;#039;s_scale_36_108|Korelaud&amp;#039;s scale]]&lt;br /&gt;
|-&lt;br /&gt;
! ID || 69,2&lt;br /&gt;
|}&lt;br /&gt;
An ancient guardian who started moving when a big earthquake occurred although hehad been in a deep sleep like a stone statue. His formidable armor enables him to beat off all kinds of attacks without no damage. His offensive power is also extraordinary. To defeat the ancient legacy, we also need ancient weapons.&lt;br /&gt;
&lt;br /&gt;
: 석상처럼 잠들어 있다가 대지진과 함께 움직이기 시작한 고대 수호자다. 그 강력한 갑옷은 모든 무기공격을 막아내고도 전혀 타격을 입지 않는다. 공격력 또한 범상치 않은 이 태고의 유산을 쓰러뜨리려면, 역시 우리에게도 태고의 무기가 필요하지 않을까?&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Yumanse ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Yumanse&lt;br /&gt;
|-&lt;br /&gt;
! Korean || 유만스&lt;br /&gt;
|-&lt;br /&gt;
! Drops || [[Monster items#Yumanse&amp;#039;s_scale_36_109|Yumanse&amp;#039;s scale]]&lt;br /&gt;
|-&lt;br /&gt;
! ID || 69,3&lt;br /&gt;
|}&lt;br /&gt;
Originally, the title The hero is only given to one that everybody absolutely agrees. A guardian Yumanse, who deserves the title, must be the greatest masterpiece of artificial lives that the Raynegard created. In short, he could be the most fearful enemy.&lt;br /&gt;
&lt;br /&gt;
: 본래 &amp;#039;영웅&amp;#039;이란 누구나 인정하는 절대적인 존재에게만 주어지는 칭호다. 그 영웅의 칭호를 받은 고대 수호자 유만스는 고대 레인가드인이 만들어낸 인공생명체 중 최고걸작일 것이다. 결국 우리에게 가장 위험한 강적이라는 말이다&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Record columns ==&lt;br /&gt;
&lt;br /&gt;
See [[Monsters (65.dat)#Record columns]] for the full annotated best-guess map of the 32-column&lt;br /&gt;
type-9 record (parser &amp;lt;code&amp;gt;MonsterRecord_Init @ 00485c10&amp;lt;/code&amp;gt;; &amp;lt;code&amp;gt;col&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; →&lt;br /&gt;
offset &amp;lt;code&amp;gt;0x24 + 4·(n − 1)&amp;lt;/code&amp;gt;). In brief: &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;=dat, &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;=index, &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;=drop category dat,&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;=drop entry, &amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;/&amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;=[[textdata inaba.dat|inaba.dat]] appearance rows, &amp;#039;&amp;#039;&amp;#039;17&amp;#039;&amp;#039;&amp;#039;=DEF,&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039;=OFC, &amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;=attack range, &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;=HP, &amp;#039;&amp;#039;&amp;#039;21&amp;#039;&amp;#039;&amp;#039;=EXP/reward (cols 17–21 inferred from data —&lt;br /&gt;
no client reader; server-side). 69.dat&amp;#039;s col6 is &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; for all three — consistent with col6 being a per-family/theme group id (the Baluaus dragon family in [[Monsters (68.dat)]] was also col6=1); these are all guardian-tier bosses with very high HP (col20 = 10800–19200).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Monsters (64.dat)]], [[Monsters (65.dat)]], [[Monsters (66.dat)]], [[Monsters (67.dat)]], [[Monsters (68.dat)]] — the earlier monster files (64/65 carry the reverse-engineering notes)&lt;br /&gt;
* [[Monsters]]&lt;br /&gt;
* [[Monster items]] — the monster-item drops (&amp;lt;code&amp;gt;36.dat&amp;lt;/code&amp;gt;)&lt;br /&gt;
* [[textdata NN.dat]] — record format (type 9 monster block)&lt;br /&gt;
* [[BIN textdata]]&lt;/div&gt;</summary>
		<author><name>Selrach2040</name></author>
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